Udemy Courses |
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3D Printing: From Start to Finish (Udemy) https://www.udemy.com/course/3d-printing-from-start-to-finish/ 3D printing is magical! You take a file, or create your own, send it to your printer and after some time you have an actual solid object. It reminds me of something from the Jetsons. In this course you will learn all stages of 3D printing, from its history, ways to get the best print, using slicers and even finishing your prints. Yes, 3D printing is magical, but there is also a lot of technical parts to the process, and this course will help you navigate the challenges 3D printer enthusiasts encounter when they start out. This was a fun class to create and I hope you enjoy it and learn how to make great prints!Thanks.:) |
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3D Procedural Mesh Generation Fundamentals in Unity (Udemy) https://www.udemy.com/course/unity_procgen/ Have you ever looked at 3D proceduraly generated games , and wondered, how do they do that? In this course we cover the fundamentals of creating procedural 3D mesh data going from how basic shapes are made, creating simple landscapes with Perlin Noise, all the way up to creating a race track generator! What makes up a 3D model in UnityCreating a helper class to easy a lot of the tricky parts of making a meshCreating some basic primitives with additional things we can controlMake a simple landscape with perlin noise.Extrude shapes along a pathCreate a simple racing game with proceduraly generated tracks! This course is designed for people who are comfortable with Unity, and want to leverage procedural generation to take their games to the next level! |
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3D Product Visualization in Cinema 4D - Energy Drink Poster (Udemy) https://www.udemy.com/course/3d-product-visualization-in-cinema-4d-energy-drink-poster/ In this course you will learn the process of creating a 3D product visualization render in Cinema 4D. We will start with an empty file and work our way up to modeling, texturing, and rendering a set of 3D energy drink cans that looks awesome and that your clients will love. We will get the most out of the different tools that Cinema 4D offers, implementing different modeling techniques that you will be able to use in this and any other 3D project you work in the future. Then, we will use Photoshop to make a custom texture, and apply it to our 3D cans. In Cinema 4D we will use both, stock materials that Cinema 4D comes with, and materials that we create ourselves to give life to our models. After that we will use a few High Dynamic Range Images (HDRIs) to lit the final scene, and make a few amazing renders. And finally, we will use Photoshop to retouch our renders and add a little bit of smoke and a title to the poster. This course focuses on creating a set of energy drink cans as you can see in the promo video, but you can use the techniques you learn here to create other objects in 3D and present them to your clients. I'm confident that at the end of this course you will have a solid understanding of the 3D modeling process in Cinema 4D and you will be able to start creating your own 3D product visualization images. |
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3D Products Visualization Course (Udemy) https://www.udemy.com/course/3d-products-visualization-course/ Hay guys , and Welcome To Our CourseThis course contain 3 Workshops (Chips packaging , Yogurt packaging and Hand Watch Model )1- We will learn the right steps to get successful Product Visualization project starting from getting Brief and what it must that Brief contain.2- What The Blue Prints and how we can get it and how to use.3- Different modeling techniques like box modeling , Splines and others.and We will learn how to model these Beautiful 3 models from scratch using different Modeling techniques starting from the easiest to the hardest , and 4- How to make materials and Textures for those models using different uvs ways.5- How to make Lighting in v-ray and how to use different types of light like HDRI maps , v ray sun and v ray light.6- How To Setup Cameras settings and Prepare Perfect Products Render Stage and Render settings.7- Although this course is not Animation course but we will take some simple animation tricks like camera movement and Dynamics move will help you to take beautiful Shots for your Model8- We will Learn How To Get and use Crazy Bump Plugin to generate Different Textures and maps.At the end of that course I Expect you will not be just able to do these 3 models, you will be able to model anything you can imagine with smooth work flow and you will learn in easy way the right steps for Products Visualization9- And finally I will learn you how to get more beautiful resources like HDRI and Blueprints and free models and textures that will help you much in your work.Hope you can Join Us in that Learning Trip |
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3D Programming with JavaScript and the Three. js 3D Library (Udemy) https://www.udemy.com/course/3d-programming-with-javascript-and-the-threejs-3d-library/ Do you want to get into 3D programming with Javascript but don't know where to start? Maybe you have tried out the Three.js 3D Library but found it too difficult to figure out. Or maybe you've just decided you want to create 3D games using Javascript but don't know where to begin. Whatever the reason, if you want to get up to speed with 3D programming in Javascript, you are at the right place. Become competent in one of the most sought after fields of expertise that clients and organizations are looking for! Your course instructor is Shay Tavor who has over 15 years of Javascript programming experience and has made a name for himself as an expert 3D programmer and teacher. If you have any experience in 3D programming, you probably found it quite difficult. Shay has unique skills in making the complex easy to understand, and he will explain the important concepts and topics in 3D programming using Javascript the Three.js 3D Library. This course contains the most comprehensive and detailed tutorials that cover everything you need to know about Javascript 3D programming. By the end of this course you will have a deeper understanding of the concepts relating to 3D graphical space, be able to add 3 dimensional depth to any html game, and will be able to create 3-dimensional logo's, texts and animations, and incorporate them in a standard static html page. And that's just the beginning. What will you learn in this course? You will learn how to develop and make your own 3 dimensional logos, texts and animations, and be able to incorporate them in a standard static html page or html game. This forms one of the most essential components of web applications. The 3D Programming course uses Javascript and Three.js (a 3D Javascript library) and provides the most comprehensive and detailed course on this popular Javascript 3D library. What are the main topics covered in this course? The Javascript: Three.js application Geometric objects Sophisticated material on geometry Lights Cameras User interaction Adding realism In addition, this course includes 10 coding challenges that will help you sharpen your newly acquired skills and understanding of the entire process and how it works. Why enrolling in this course is the best decision you can make. The ideal student would be someone with a basic knowledge of Javascript who is eager to improve their skills and master 3D programming to take their understanding to new levels. Many examples are included to make it even easier to learn and understand. Completing the 3D Programming with Javascript: Three.js course will provide you with the tools and skill required to take your programming to the next level. Ready to bring your ideas to life? Why not get started today? Click the Signup button to sign up for the course! |
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3D Prop Creation in Blender 3D and Substance Painter (Udemy) https://www.udemy.com/course/creating-pokedex-in-blender-and-substance-painter/ Hi everyone, My name is Aniket Rawat and I am a 3D artist who likes to create realistic and high quality 3D props and assets. In this course, I will take you through the entire process of creating a Pokedex from Start to Finish. We will start with modelling the Pokedex in Blender and we will make use of the Hard Surface techniques and learn a lot about Boolean and Bevel modifiers and general poly modelling. We will learn how to solve various glitches and shading issues that occur while working with Booleans.Then after that we will export our model to Substance Painter and start by baking mesh maps for our model, after that we will start to texture our model. We will learn how to create realistic textures for our models by using different features in Substance like Smart Masks, Smart Materials etc.After we finish with texturing in Substance Painter we will take our model back to Blender and render it. We will setup the material, lighting and the camera. We will also learn how to use HDRIs. I will be rendering the scene using Cycles.This course is for everyone who wants to upgrade their skillset and have a basic understanding of Blender and Substance Painter. |
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3D Reference Modeling Using Blender 2.8 (Udemy) https://www.udemy.com/course/3d-reference-modeling-using-blender-28/ In this course we'll learn how to recreate a scene based on photo reference. This course will mainly be specific to modeling techniques, which can be used to create any kind of scene. Mostly modeling work based on plans and photo references. So when you are in need of unique models, proper dimensions in a scene, or you would like to add your models to a real image, it may be a problem at first, but we'll focus on discussing many techniques to solve the issue. By the end of this training, you'll be able to expertly model a scene from photo reference.Blender is amazing, free 3D modeling software like Maya!Absolutely no experience necessary. You'll start with a complete introduction to Blender 2.8 that is perfect for absolute beginners and can also be used a review.Then you'll jump into the core topics you need to learn in Blender by building practical examples and hands-on projects. You'll learn everything you need to become a 3D modeler. This includes:1. Blender FundamentalsLearn core topics with immediate examples. Master the navigation controls and modes you need to become a Blender expert. Build your first projects including UV editing and texturing.2. Reference Modelling Learn topics like Reference Modeling Setup, Basic Mesh Nose, Lips, Eyes, and Topology Fix.3. Face DetailsLearn topics like Face Detail Readjustments, Neck Construction, and Ear Mesh.4. FixesLearn topics like Topology Fixes and Asymmetrical Fixes.5. UVsLearn how to do UV unwrapping, Texture Stencil Painting, and Texture UV Layout Export.6. TexturingLearn how to Texture FixingHead and Face Modeling for Beginners in Blender HDIf you get one 3D modeling course this year, get this one. Don't miss out while prices have dropped.Join the community. Enroll now! |
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3d rendering- autodesk 3dsmax and vray- for beginners (Udemy) https://www.udemy.com/course/3d-rendering-autodesk-3dsmax-and-vray-for-beginners/ Note: This course will help you create a complete interior rendering project, from importing a floor plan to final professional renders-both day and night-through a clear, project-based workflow.Do you want to learn how to model an entire interior scene starting from a simple plan?Do you want to master realistic materials and texturing for your projects in 3ds Max?Do you want to fully understand lighting setups to create stunning day and night renders?Do you want to enhance your final renders with advanced post-processing in Photoshop?In this course, you will learn to create a full interior design scene in 3ds Max , We will start by importing a floor plan and building the entire model step by step. You will create detailed materials such as wood, marble, glass. You will learn how to set up both daytime and night time lighting, and how to configure your render settings to achieve photorealistic results. Finally , you will enhance your renders in Photoshop to make them stand out even more.The course is structured to be hands-on and practical-you can follow along and apply the techniques to your own interior projects.Headlines:Learn how to import a floor plan and model your scene in Autodesk 3ds Max.Learn how to create and fine-tune realistic materials with vray.Learn how to set up daylight and nighttime lighting for high-quality 3d renders.Learn how to perform color correction and post-processing in Photoshop to elevate your renders.After completing this course, you will be able to ask me any questions related to the material, and I will provide you with answers in the shortest time possible. |
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3D Reservoir Geological Modeling (Udemy) https://www.udemy.com/course/3d-reservoir-modeling/ In this short course, concept and the methodology of data integration in geological modeling are addressed with practical applications. Integration includes incorporation of geological information, seismic, petrophysical and dynamic data. Practical methodology of the best practices and troubleshooting of 3D reservoir characterization in the light of geo-statistics are covered in each step of geo-modeling processes.Process of data handling, importing, editing, quality controlling, quantitative analysis and constraining the results of modeling algorithms in the steps of picking, fault modeling, gridding, generating horizons, zoning, layering and property modeling are captured by using different tools and plots. |
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3D Resin Printing: From Start to Finish (Udemy) https://www.udemy.com/course/3d-resin-printing-from-start-to-finish/ Have you been wanting to learn about 3D resin printing? Then this is the course for you!3D resin printing is becoming increasingly popular for good reason. Over the past few years, resin printers and materials have gotten more and more affordable, opening up a whole new world of 3D printing to enthusiasts.Resin printing differs from traditional FDM 3D printing in that it uses lightwaves to create smooth and detailed prints out of a liquid photo polymer resin. This zero-waste process is faster and can create much more finely detailed prints than FDM printers.The process to create 3D resin prints can seem a little daunting at first, even if you're familiar with traditional FDM printing, but once you understand how to prepare a file, send it to the printer, and clean the finished prints, the results are stunning! 3D resin prints are incredibly detailed and beautiful.In this course, I will walk you through every part of the 3D resin printing process. We will cover:The different types of 3D resin printersFactors involved in deciding which resin printer is right for youDifferent resins you can use when printingHow to prepare your files for printing using the leading 3D resin slicer, ChituboxHow to properly post-process your files: removing them from the print bed, removing supports, cleaning and curingFinishing your prints: Sanding, priming and painting |
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3D retail stamps with Blender (Udemy) https://www.udemy.com/course/3d-retail-stamps-with-blender/ Selos 3D para varejo com BlenderChegou a hora de você dominar o selo 3D para varejo, publicidade e propaganda com Blender 3D o software de modelagem 3D que mais cresce atualmente no mercado. serão 5 projetos desenvolvidos da modelagem até o render final. passaremos pelas etapas de modelagem, texturização, renderização e a pós produção utilizando o adobe Photoshop cs3.Aprenda o que é um selo 3dQuais suas aplicações E como desenvolvê-lo deste o concept art até a finalização com pós produção com PhotohopInstrutor Marcondes Silva Design Grafico e 3D freelancerVamos embarcar nesta aventura e modelar 5 selos com temas variados focado no mercado varejista.Não perca a chance de se destacar no mercado de modelagem 3D para selos.para aprimorar suas habilidades temos um canal no youtube para suporte e estamos disponibilizando nosso contato de whatsapp para contato direto. E temos ainda outros cursos relacionados como:Packshot com BlenderArchviz com BlenderBlender para usuarios do 3D studio max o completo guia de migração.Temos ainda cusrsos focados no design grafico com os softwaresCorelDRAW e Inkscape.Atuamos no mercado a mais de 10 anos e ja temos 6 cursos disponiveis na plataforma udemy com 100% de aprovação dos alunos.Nao perca a chace de se tornar umprofissional nas areas de design grafico e 3D. |
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3d Rigging in 3ds Max - The BEST Guide for Everyone in 2024 (Udemy) https://www.udemy.com/course/the-beginners-guide-to-rigging-in-3ds-max-2018/ Welcome to the BEST & ULTIMATE Guide you'll ever find on 3D Character Rigging for Beginners in 2024!(( Side Note: Everything taught in this course is applicable to all 3ds Max versions ))Ever wondered how characters such as Elsa and Rapunzel from your favorite 3d movies are made? Can you create something like these? And is it even possible?Yes absolutely possible when you learn 3D Rigging.3D rigging is one of the most important skills you should learn if you want to create animated 3D characters like those you see in feature films.3D Rigging is a process where a stiff 3D model is given controls to help the animator in posing and achieving that amazing performance you see on screen.So if you want to realize your dream and maybe one day work in the biggest animation studios like Disney and Pixar then you should definitely start learning 3D rigging.And I have some good news for you!Whether you're a beginner or an intermediate, You can do it in The Best 3D Rigging Course EVER "The Beginner's Guide to Rigging in 3ds Max" Udemy Course just released this week! You will not believe how much you will learn and improve your capabilities and rigging skills in the course which has over 6 hours of brand new HD videos showing you how I am able to create awesome character rigs very easily and how you can do the same!Use this course to see how a new definition of learning will give you the ability to have fun rigging your own characters and show you how you can become world class at anything you love to create!Unlock your Rigging Skills Now with a HUGE DISCOUNT NOW.If you take this course now, you can count on these results in just a few hours:Learn what's Rigging and why is it important.Correctly prepare your models for Rigging.Create and manipulate bone objects.Skin your model and use the skin modifier's features to improve the deformations.Build animation controls.Connect animation controls with bone objects using constraints.Setup inverse kinematics.Create custom parameters.Use wire parameters to connect objects together.Build an awesome looking foot roll system.Use the reaction manager properly to create really cool systems.Create awesome looking facial expressions.Thank you for being enrolled in my Udemy instructor success course!I hope you find this new course useful with over 6 hours of HD videos explaining how I am able to build awesome character rigs easily and then teach it to you in such a short period of time.The world needs you to reach your full potential and I am honored to be part of that with you!Take the course at this HUGE DISCOUNT NOW and get lifetime access.I appreciate you taking the time to read this and having the chance to serve you as a student in all of my courses! |
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3D RUNDOWN (3D Printer Course) (Udemy) https://www.udemy.com/course/3d-rundown/ Are you any of these:You've bought a 3D Printer. The Box is in your living room. Now what?You built your 3D Printer. NOW WHAT?!You've started using your 1st 3D Printer, but, all your prints are junk. WHY?You installed Cura, and are staring at the screen. NOW WHAT?!If so. This is the Course for you. This course is taught by ME, a retired Computer Technician, and Network Administrator, for Major Corporations. With over 25 years of experience, Solving problems, and teaching others, to get along better, with their Tech. I also host two partnered YouTube Channels, and operate a successful 3D Print business, that creates Cosplay/Movie Props, used world wide.Having donated allot of my time, assisting 3D Printer owners, in various internet forums, I have become familiar with the common problems, facing them. and decided to utilize that experience, to create in-depth courses, where new, or frustrated owners, can learn the craft, overcome their issues, and become print READY, rather than print SPAGETTI!In this course, I will take you on a Journey from DAY ONE with your Creality Printers, all the way, to advanced methods, for high quality results. I'll explain things, using easy to comprehend language and methods. |
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3D Sculpting for Beginners with Nomad Sculpt (Udemy) https://www.udemy.com/course/monster9/ Discover 3D sculpting with Nomad Sculpt, the beginner-friendly app that turns your iPad, iPad Pro, or tablet into a serious 3D production tool. This course starts from scratch-no experience needed. You'll learn to build a fun, stylized monster using simple shapes. The feel is just like drawing in Procreate, but in 3D. Whether you're a 2D artist looking to bring your characters to the next dimension or completely new to 3D digital sculpting, this course makes the process approachable, intuitive, and fun. Let's get started and make some cool 3D art!Here is what you'll learn in class:The Basics: Getting started with Nomad SculptCharacter Blocking: Using primitives and building from shapesNomad Workflow: Steps to join, merge, and add details to our sculptThe Look: Lighting and coloring our characterFinal Details: Post process, image export, and creating a turntable to show off your sculpt! Nomad Sculpt is an amazing application that brings 3D sculpting to you any time, any place. Sculpts created in Nomad can be 3D printed as well as exported for use in other apps like Blender. We'll focus on getting started with Nomad, and learning a smooth workflow using primitives as a base to build our character. Notes: I'll be using an iPad Pro M2 Nomad Sculpt is available as a one time purchase (App Store / Google Play)This tutorial was created on Nomad Sculpt version 2.2 (May 2025) |
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3D Shapes Unveiled: Sphere, Hemisphere, Cone, Cuboid, & Cube (Udemy) https://www.udemy.com/course/3d-shapes-unveiled-sphere-hemisphere-cone-cuboid-cube/ 1. What is meant by Sphere?2. What is the difference between Sphere and Hemisphere?3. How many faces does a sphere and hemisphere have?4. What are the examples of spheres in the real world?5. What is the formula for calculating the surface area of sphere?6. If the radius of a sphere is doubled, what will happen to its surface area?7. How can we calculate the volume of a sphere?8. What is meant by Hemisphere?9. What are the examples of Hemispheres in the real world?10. What is the formula for calculating the curved surface area and total surface area of a hemisphere?11. What formula is used to determine the volume of a 12. Hemisphere and how is it related to the volume of sphere?13. What is the meaning of a Cone?14. How to calculate the surface area of a cone by making use of the height, radius, and slant height of the cone?15. What is the relationship between height, radius and16. Slant height of a cone?17. How to calculate the cost of the canvas required to make the tent?18. How to calculate the cost of white-washing the curved surface of a cone?19. What is the difference between Right Circular cone and Oblique cone. 20. What is meant by height and slant height of a right circular cone. 21. What is the formula to calculate the slant height of a right circular cone, and22. The students will understand with the help of examples as to how they can calculate the volume of a cone.23. What is the meaning of a cube?24. What are the various properties of a cube?25. What is the formula to calculate the total surface area and curved surface area of a cube?26. How a cube is different from a cuboid?27. What are the real world examples of cubes?28. How to calculate the volume of a cube?29. What a cuboid is.30. How to calculate the volume, total surface area, and lateral surface area of a cuboid.31. How to calculate the area of four walls of a room. 32. How to calculate the length of diagonal of a cuboid. |
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3D Simulation: Microcontrollers, Electronics, Mechanism, PCB (Udemy) https://www.udemy.com/course/3d-circuit-simulation-microcontrollers-electronics-mechanism-pcb/ Virtual reality has become an integral part of many professions. When it comes to the construction of mechanical devices, 3D simulation can provide engineers with a much better visual representation of the product in progress.3D Simulation is a revolutionary technique to design and develop a product's prototype before actually constructing it with materials. The ability to view the device from all angles in a virtual world allows for an unprecedented level of precision when it comes to designing and building devices. From the engineer's perspective, it eliminates any chance for error in regard to alignment, measurements, and spatial awareness.3D simulators nowadays are covering all aspects of the electronic design process, in 3D. In this course, you will get the chance to explore the wonders of 3D simulation of a limitless range of circuit boards, 2D circuit design tools, and also PIC microcontroller simulation, testing, and programming.Why you should take this course?This course is designed to be fun and easy to use.The course teaches about electronics, mechanics, and PCB design.You will learn about microcontrollers, electronics, mechanics, and PCB.It is very helpful if you're interested in STEM programs.Includes videos that are specifically designed to be easy and smooth.Provides a variety of 3D simulations for learning and teaching.>>> Continual Updates |
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3D Studio Max - Dicas Avançadas (Udemy) https://www.udemy.com/course/dicas-avancadas-de-3d-studio-max/ Neste curso, reuni as dicas e informações mais importantes que aprendi durante os mais de 10 anos que trabalhei com o 3D Studio Max para animação, desenvolvimento de personagens para games e filmes digitais.Nesta sequencia de aulas, mostro como configurar o mais corretamente possível a interface e ambiente do 3D Studio Max 2016, também ensino boas práticas em relação a manipular as cenas, criar setups para animações e configurar as janelas e atalhos do programa da forma mais produtiva e correta possível.Ao término deste curso, o aluno irá aprender as melhores formas de se trabalhar, e salvar futuramente horas de trabalho evitando o desperdício de tempo ou tarefas desnecessárias.Esta série de aulas é melhor aproveitado pelos usuários que já são bem ambientados com o 3D Studio Max e que possuam ao menos um bom conhecimento e domínio do programa.Professor e Criador de Jogos e AplicativosDesde 2002 atuando na área de Desenvolvimento de Software e Educação.Já trabalhei na Universidade de São Paulo, TV Cultura e lecionei na escola Cadritech por 9 anos, onde ensinei mais de mil alunos a usar o 3D Studio Max.Tenho meus projetos de Games e Aplicativos como o Futmania, Segredos da Floresta e os Cursos onLine do Felpudo!Criei em 2016 a Geek Academy, primeiro portal de cursos de programação a baixo custo (36 reais na época).Hoje além de ensinar através dos cursos online, tenho minha escola em São Paulo, a Academia Geek!Acredito que Educação e Tecnologia podem transformar vidas e países em potencial como o Brasil. |
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3D Studio Max - Ferramentas de Animação (Udemy) https://www.udemy.com/course/3d-studio-max-ferramentas-de-animacao/ Neste curso vou te ensinar em poucas horas, todas as Principais Ferramentas para se fazer animação no Autodesk 3D Studio Max 2019.Antes de partir para os complexos e avançados setups de máquinas e personagens, recomendo que você entenda metódicamente todas as ferramentas de animação que o programa possui. isto inclui:Sistema de Animação e KeyFramesEditor de Curvas e seus Principais RecursosPrincípios da Animação TradicionalConstraints e Controles de MovimentosHierarquias e Sistema de BonesControles de Movimento Inverso (Inverse Kinematics - IKs)Space Warps e Deformações de GeometriasExpressões MatemáticasEditor de Parâmetros e Wire ParametersMaxScript BásicoSe você pretende desenvolver a parte de Animação para Jogos e Filmes, Efeitos Especiais ou Animação de Personagens, não deixe de assistir este curso, onde você aprenderá os fundamentos de todas estas ferramentas....* O Curso é Intermediário e para absorver bem o conteúdo, o aluno já deve ter algum contato com o programa. Para quem ainda não conhece NADA sobre o Autodesk 3D Studio Max, recomendo que assista antes o meu Curso Básico de 3D Studio Max, disponível GRATUITAMENTE aqui na plataforma Udemy.Bons Estudos!Professor e Criador de Jogos e AplicativosDesde 2002 atuando na área de Desenvolvimento de Software e Educação.Já trabalhei na Universidade de São Paulo, TV Cultura e lecionei na escola Cadritech por 9 anos, onde ensinei mais de mil alunos a usar o 3D Studio Max.Tenho meus projetos de Games e Aplicativos como o Futmania, Segredos da Floresta e os Cursos onLine do Felpudo!Criei em 2016 a Geek Academy, primeiro portal de cursos de programação a baixo custo (36 reais na época).Hoje além de ensinar através dos cursos online, tenho minha escola em São Paulo, a Academia Geek!Acredito que Educação e Tecnologia podem transformar vidas e países em potencial como o Brasil. |
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3D Studio Max - Programação em MaxScript (Udemy) https://www.udemy.com/course/maxscript/ Autodesk 3ds Max é um software de modelagem, animação e renderização 3D desenvolvido pela Autodesk, que é amplamente utilizado em cenários profissionais de animação, jogos, arquitetura e design de produtos.O 3ds Max possui uma ampla variedade de ferramentas avançadas de modelagem, animação e renderização, que permitem criar modelos 3D detalhados e realistas, animações suaves e fluídas e imagens de alta qualidade. Além disso, o software também inclui uma série de ferramentas de edição de vídeo, iluminação e texturização, tornando-o uma escolha popular para profissionais na área de animação e efeitos visuais.O 3ds Max também é compatível com uma ampla variedade de plugins e scripts, o que permite ampliar suas capacidades e automatizar tarefas repetitivas. Isso o torna uma excelente escolha para equipes de produção que precisam trabalhar em projetos grandes e complexos.Além disso, o 3ds Max é amplamente utilizado em projetos de arquitetura e design de produtos, permitindo que arquitetos e designers criem modelos detalhados de edifícios e produtos, e simulem o comportamento da luz e sombra, permitindo uma melhor visualização e análise das suas propostas.Em resumo, o Autodesk 3ds Max é um software de modelagem, animação e renderização 3D altamente profissional, amplamente utilizado em cenários de animação, jogos, arquitetura e design de produtos, com uma grande variedade de ferramentas avançadas e compatibilidade com plugins e scripts para ampliar suas capacidades e automatizar tarefas repetitivas.Neste curso, procurei explicar as partes essenciais para se dominar o MaxScript da forma mais clara e fácil possível.Através destas aulas, o aluno vai aprender do zero como começar a utilizar a linguagem, vai entender como se utilizam os recursos básicos do 3dmax como modificadores, materiais, animações.Também vamos ter uma breve introdução a Algoritmos e Lógica de Programação, para os que nunca programaram nada e ainda não tem familiaridade com códigos.Ao longo do curso, mostro praticamente tudo que venho desenvolvendo ao longo dos meus últimos dez anos de trabalho com o Max, de ferramentas de MaxScript que aplico diariamente em meus projetos de games e desenhos animados.Então nas aulas mostro todas as boas praticas para se fazer um rigging completo de um personagem estruturando os bones e fazendo todo o skinning, e o tempo todo usando o MaxScript para agilizar ao máximo o trabalho poupando tempo e minimizando os erros.Além disso o aluno vai ter um grande entendimento de como se aplicam expressões matemáticas para compor as cenas e animações no 3dmax, alem de entender a fundo a parte de controles de animação e parâmetros customizados. |
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3D Studio Max 2017: modellare e renderizzare un interno (Udemy) https://www.udemy.com/course/3d-studio-max-modellare-e-renderizzare-un-interno/ Durante il corso vengono svolti tutti i passaggi per poter ottenere un render di interno, sia in versione diurna che notturna.Si parte dall'importazione di un file DWG 2D su cui costruire il 3D della stanza. I mobili vengono forniti e si procede con l'impostazione della telecamera e delle luci, dalla posizione del sole con il Daylight System alle luci fotometriche. Vengono impostati i materiali, alcuni scelti tra quelli di default e altri creati ex novo.Impostato il render diurno, vengono modificate le impostazioni necessarie per rendere notturna l'immagine. Si modificano non solo luci ma anche materiali.Negli approfondimenti vediamo l'utilizzo della mappa Blend e una prima introduzione alla modellazione poligonale. |
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3D Studio Max 2018 para Games & VR (Udemy) https://www.udemy.com/course/3dstudiomax/ Se você é fã de jogos de Video-Games, Desenhos Animados, então precisa conhecer estas aulas, onde você vai aprender tudo que é necessário para fazer Modelos e Animações Tridimensionais que podem serutilizados na Produção de Jogos, Filmes e Aplicações 3D em Real-Time, Realidade Virtual e Realidade Aumentada utilizando o Autodesk 3D Studio Max 2018.Criaremos juntos 7 Projetos de Personagens e Objetos inspirados na versão tridimensional dos jogos do Super Mario Bros. e outros itens do universo da tecnologia.Criaremos uma aplicação de Realidade Virtualpara Internet, que pode ser visualizada de celulares eainda é compatível com os óculos/headsets do tipo Cardboard.Também iremos desenvolver uma aplicação de Realidade Aumentada, uma aplicação que utliza a câmera e a detecção de imagens do mundo real.E pra fechar com chave de ouro, ainda vou ensinar vocês a exportar e publicar os modelos que produzimos no curso no Facebook, que agora permite que você publique modelos tridimensionais diretamente na sua timeline.O objetivo deste curso, além de ensinar a modelagem e animação 3D de uma forma simples e divertida, usando uma linguagem bem atual, é mostrar idéias consistentes sobre como criar um Produto Digital,usando apenas ferramentas gratuitas.Os conhecimentos demonstrados nestas aulas, apesar de estarem ligados tema infantil de Video-Games,podem ser extendidos à praticamente qualquer área ou campo de atuaçãocomo Engenharia, Arquitetura, Maquete Eletrônica, Medicina e Saúde, Educação, Treinamentos e Publicidade.Modelos 3D, Animações e Projetos de VR que criaremos ao decorrer das aulas:Objetos e Itens em 3DCano do Super Mario Bros.Box-ItemItem Flor de FogoItem CogumeloPersonagens em 3DMascotinho do AndroidInimgo Bob-Omb (Bomba)Pokey (Cactus AmareloChain-Chomp (Cachorro-Bomba)Flor-PiranhaProjetos de Aplicações 3D em RealTimeRealidade Virtual para Internet (Sketchfab)Realidade Aumentada para Mobile (Unity e o Vuforia SDK)Post 3D Real-Time para o Facebook (3D Studio Max 2018) |
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3D Studio Max 2019 - Mapeamento UVW e Textura do Personagem (Udemy) https://www.udemy.com/course/3d-studio-max-textura-do-personagem-com-unwrap/ Neste curso ensino todo o processo de Abertura de Malha de uma geometria de um personagem e também o processo de Texturização de um Personagem Completo, utilizando apenas o 3D Studio Max e mais nenhum Software!Iremos primeiro aprender as ferramentas necessárias para se fazer o mapeamento UVW (os Modificadores UVW Map e Unwrap UVW do Autodesk 3D Studio Max) e na sequência fazer todo o mapeamento de um personagem completo.Durante o processo mostro as melhores maneiras de otimizar o trabalho de abertura de malha de um personagem, para economizar tempo e obter o melhor resultado possível no processo.Também ensino a Ferramenta de Pintura do 3D Studio Max e faremos juntos a textura de um personagem para ser utilizado em aplicações real-time de Jogos e Realidade Virtual 3D.Este curso é destinado aos alunos que já têm algum contato com o 3D Max (ou alguma ferramenta de Modelagem e Animação 3D) e pretendem aprender mais sobre o processo de Criação de Personagens 3D para Jogos e Filmes de Animação.Professor e Criador de Jogos e AplicativosDesde 2002 atuando na área de Desenvolvimento de Software e Educação.Já trabalhei na Universidade de São Paulo, TV Cultura e lecionei na escola Cadritech por 9 anos, onde ensinei mais de mil alunos a usar o 3D Studio Max.Tenho meus projetos de Games e Aplicativos como o Futmania, Segredos da Floresta e os Cursos onLine do Felpudo!Criei em 2016 a Geek Academy, primeiro portal de cursos de programação a baixo custo (36 reais na época).Hoje além de ensinar através dos cursos online, tenho minha escola em São Paulo, a Academia Geek!Acredito que Educação e Tecnologia podem transformar vidas e países em potencial como o Brasil. |
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3D Studio Max 2021: Yeni Başlayanlar için (Udemy) https://www.udemy.com/course/3d-studio-max-modelleme-yeni-baslayanlar-icin/ Kursun seviyesi;Kursun içeriği yeni başlayanlara göre hazırlanmıştır. Temel bilgisayar kullanımı olan herkes bu kurstan yararlanabilir.Programı nerden yükleyebilirim;Öncelikli olarak bilgisayarınıza 3D studio max programını kurmanız gerekecek. Bu programı autodesk in internet sitesinden temin edebilirsiniz. Öğrenci iseniz 1 yıllık üzretsiz lisans vermektedir.Ücretsiz olarak kullanabilirsiniz.Bilgisayar gereksinimleri:3D max programı iyi bir ram ve işlemci isteyen programdır. Ve ayrıca ekran kartının performasıda sizin çalışmanızı etkileyen bir unsurdur. Render işlemleri esnasında bunu farkedeceksiniz. Öğrenmenin kalıcı olması için öğrendiklerinizi uygulayarak pratik kazanabilirsiniz. Onun için bol bol örnek uygulamalar yapmanız gerecektir. Ben bu eğitimin içerisinde iki tane örnek proje yapımını anlattım. Eğitime ilgi ve talep olursa yeni projeleride eklemeyi düşünüyorum.Kursun içeriği;-3d max arayüzünün tanıtılması-3d max standart araçlarının tanıtılması: transform araçları, hizalama araçları, snap araçları, mirror aracı, seçme işlemleri, navigasyon araçları, pivot noktası ayarlama, nesneleri birbirine bağlama,gruplama seçenekleri,katmanlar-Kopyalama yöntemleri: Transforma ile kopyalama,spacing tool aracı,array ile kopyalama,clone and align-Modelleme teknikleri: Editable poly,editable spline, bend değiştiricisi , taper değiştiricisi, twist değiştiricisi , ffd değiştiricisi , displace değiştiricisi , wave ve ripple değiştiricisi , lattice değiştiricisi , noise değiştiricisi ,push değiştiricisi ,skew değiştiricisi ,shell değiştiricisi , turbosmooth değiştiricisi ,squeeze değiştiricisi , stretch değiştiricisi , capholes değiştiricisi , slice değiştiricisi-Koordinat sistemi: Referans koordinat sistemi, objelerin merkezini ayarlama-Nesne kaplama teknikleri: Materyal editörü tanıtımı , materyal editörü parametreleri ve kanalları-Örnek projeHangi sektörlerde kullanılır?-Mimari projelerinin modellemesinde-Sanal gerçeklik projelerinde-3d oyun yazılımında-Ürün geliştiricileri-3d yazıcı için modellemeler |
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3D Studio Max Animasyon Particle Systems (Udemy) https://www.udemy.com/course/3d-studio-max-2019-animasyon-particle-systems/ İLERİ SEVİYE SETİMİZDİR:3D Studio Max 2021 Animasyon setlerini bitirenlere uygundur. 62 Saatlik anlatım mevcuttur.Particle Systems, 3ds Max yazılımının sahip olduğu en güçlü araçların başında gelmektedir. 3ds Max, parçacık animasyonlarını gerçekleştirebilmek için araçlar sunmaktadır.Parçacıklar ile yapabileceğiniz birçok şey vardır:- Kum fırtınaları, Sis, Duman, Ateş, Alev gibi küçük parçacıkların animasyonlarının yapılabilmesini sağlar.- Parçacık olarak daha büyük cisimleri, daha kompleks modelleri kullanan animasyonlar yapmayı sağlar.- Parçacıklar üzerinde, 3DS Max'in MassFX fiziksel motoru kullanılarak, fiziksel simülasyonların gerçekleştirilmesini sağlar.- Particle Systems; parçacıkları, bir nesnenin atomları gibi kullanarak o nesneye animasyon verilmesini sağlar.Bu sayılan animasyon tiplerinin tümünün nasıl yapılabileceği, video öğretim kursunda detaylı olarak anlatıldı.Parçacıklar ile animasyon yapan diğer eklentiler de 3DS Max içerisindeki Particle Systems araçlarını temel alıp, mimarilerini bunun üzerine geliştirirler. Dolayısıyla; temel 3DS Max bilgi seviyesine sahipseniz ve parçacık sistemleri ile animasyon yapmak istiyorsanız mutlaka edinmeniz gereken video eğitim setidir.Eğitim İçeriğiSet içerisinde anlatılan konuların listesiGirişParticle SystemsParticle Systems BlizzardParticle Systems SuperSprayParticle Systems PArraySpace Warps ForcesSpaceWarps DeflectorsParticleSystems PFlowParticleSystems PFlow BirthGridParticleSystems PFlow ParticlePaintHelperParticleSystems PFlow BirthPaintParticleSystems PFlow BirthTextureParticleSystems PFlow InitialStateParticleSystems PFlow SpeedByIconParticleSystems PFlow ShapeInstanceParticleSystems PFlow ForceParticleSystems PFlow ScaleParticleSystems PFlow ShapeMarkParticleSystems PFlow CollisionSpawnParticleSystems PFlow Spawn CopyOutParticleSystems PFlow SpeedTest ve FindTargetParticleSystems PFlow Lock BondParticleSystems PFlow PositionObjectPFlow GroupOperator GroupSelection SplitGroupPFlow Cache CacheSelective CacheDiskParticleSystems PFlow SpeedBySurfaceParticleSystems PFlow mPWorldParticleSystems PFlow mPShapeParticleSystems PFlow mPGlueParticleSystems PFlow mPSolventParticleSystems PFlow DataOperatorParticleSystems PFlow DataOperator UygulamaParticleSystems PFlow DataOperator Üçüncü UygulamaPFlow DataOperator Dördüncü UygulamaPFlow Uygulamalar BirinciPFlow Uygulamalar İkinciPFlow Uygulamalar ÜçüncüPFlow Uygulamalar DördüncüPFlow Uygulamalar BeşinciPFlow Uygulamalar AltıncıPFlow Uygulamalar YedinciPFlow Uygulamalar SekizinciPFlow Uygulamalar DokuzuncuPFlow Uygulamalar Onuncu |
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3D Studio Max Aprende a Representar Espacios de Arquitectura (Udemy) https://www.udemy.com/course/3ds-max-aprende-a-representar-espacios-arquitectonicos/ 3ds Max "Aprende a Representar Espacios Arquitectónicos"Formación integral en modelado y renderizado con 3dsMax impartido por Arquitecto. Instructor: Arquitecto Álvaro García y Arquitecta Lucía Fernández Actualizado: Mayo del 2025 Estudiantes: +3.500 Requisitos previos: NingunoDescripción del Curso:El curso más completo y actualizado sobre la representación de espacios arquitectónicos con el software 3ds Max. Aprende paso a paso de forma totalmente práctica a desarrollar proyectos integrales de visualización arquitectónica como un profesional. El software Autodesk 3D Max, tambien denominado 3D Studio Max esta destinado al modelado tridimensional mediante herramientas propias y extensiones (plugins) específicos para distintas funcionalidades como es V-ray. Este software informático integra funcionalidades para generar imágenes y animación hiperrealista con acabado profesional. Ha sido creado para ayudar en el trabajo de creativos, diseñadores videojuegos, diseñadores de interiores, cine, arquitectos, gráficos de movimiento, permitiendo producir mejores contenidos 3d con una alta calidad profesional.Dirigido principalmente son profesionales independientes (no son grandes empresas. Creativos, Freelance, Diseñadores, Decoradores, Interioristas, Arquitectos, Paisajistas, Urbanistas.Destinado a cualquier persona que en su día a día tenga relación con el espacio: Estudiantes de arquitectura, ingeniería o Bellas Artes. También Arquitectos, interioristas, escenógrafos o expertos en visualización 3D y, en general, personas que necesiten ampliar habilidades narrativas con cualquier tipo de espacio y su representación. Y, por supuesto, es el curso perfecto para aficionados y profesionales de la fotografía a los que les atraiga la arquitectura. Con esta formación disfrutarás aprendiendo desde dónde quieras, sin tener que desplazarte, sin horarios, con quién quieras, según tus necesidades y disponibilidad. Aprenderás con un instructor avalado por miles da alumnos satisfechos en todo el mundo (ver comentarios certificados). Conocerás las técnicas, métodos, trucos y flujos de trabajo de este ámbito. El docente te transmitirá su sabiduría y conocimientos con pasión a la vez que las explicaciones concisas, claras, sencillas y con un enfoque profesional en cada clase. Podrás conseguir un certificado homologado personalizado y firmado por tu instructor de la formación acreditada. De está forma podrás compartir tu título en tu portafolio, currículo, en redes sociales.Itinerario Formativo:Introducción a la plataforma de formación UdemyBienvenida al curso "3D Studio Max Aprende a Representar Espacios Arquitectónicos"Conceptos Básicos sobre 3dsMaxCreación de Nuestro Primer Proyecto con 3DsMax, Abstracto y SencilloCreación de Nuestro Segundo Proyecto. Creación de una Pieza de ProductoCreación de un Ambiente Interior con 3ds MaxFinalización y Salidas de Nuestro ProyectoPost-Producción Fotográficas de Renders de 3ds Max. Tratamiento de Digital.Recursos para el Alumno del curso "3D Studio Max Aprende a Representar Espacios Arquitectónicos"Consultas, Dudas y Sugerencias de los Alumnos de la FormaciónEmisión del Certificado de Finalización del Curso "3D Studio Max Aprende a Representar Espacios Arquitectónicos"Metodología de Aprendizaje:Recuerda que este curso incluye lecciones en vídeo fullHD con audio de estudio (compatible con TV, PC, Mac, tablet y smartphone), artículos didácticos, actividades, animaciones, ilustraciones, proyectos paso a paso, recursos descargables, links de interés, acceso de por vida, certificado de finalización, tutorización online, y una exclusiva comunidad de aprendizaje privada que nos ayudamos aportando nuestras experiencias en el foro de comunicación del curso. La modalidad de este curso te permite que empieces y acabes cuando tú quieras, marcando el ritmo de la clase según tu disponibilidad. Puedes volver a visualizar lo que te interese, saltar el contenido que ya domines, hacer preguntas, resolver dudas, compartir tus proyectos.Puedes elegir ver todas las lecciones de forma secuencial (lineal) y aprovecharlas al máximo la formación, pero también puedes decidir ver este curso como una guía de referencia. Las clases están claramente organizadas en secciones y lecciones, puedes decidir visualizar solo las clases que te resulten más importantes según tus necesidades formativas. La mayoría de las lecciones son independientes para que puedas comprender los conceptos de cada lección sin tener que ver las lecciones anteriores del curso. Para seguir el programa formativo propuesto no ser requieren conocimientos previos, ya que la formación se acomete desde un nivel de usuario 0. El curso está orientado a aquellos creativos que quieran ampliar sus skills (habilidades) y conocer múltiples trucos, consejos, recursos y recomendaciones, de la mano de los instructores Álvaro García y Lucía Fernández. Además la formación disponen de acceso automático al contenido, sin limitación de tiempo, disponibilidad 24/7 (24 horas al día los 7 días de la semana), sin caducidad y con garantía de devolución.Con esta formación disfrutarás aprendiendo desde dónde quieras, sin tener que desplazarte, sin horarios, con quién quieras, según tus necesidades y disponibilidad. Aprenderás con un instructor avalado por miles da alumnos satisfechos en todo el mundo (comentarios certificados). Conocerás las técnicas, métodos, trucos y flujos de trabajo de este sector creativo. El docente te transmitirá su sabiduría y conocimientos con pasión a la vez que las explicaciones concisas, claras, sencillas y con un enfoque profesional en cada clase. Podrás conseguir un certificado homologado personalizado y firmado por tu instructor en cada formación. De está forma podrás compartir tu título en tu portafolio, currículo, en redes sociales.Con la alta definición de los vídeos (vídeo fullHD y audio de estudio) conseguirá no te perder detalle. Podrás ver las clases las veces que requieras para recordar y perfeccionar tus habilidades como diseñador. Tendrás la posibilidad de preguntar, pedir opinión y ayuda al instructor, además de compartir tu experiencia de aprendizaje con los demás alumnos del curso, tan apasionados como tú, repartidos por todo el mundo. Seleccionamos cuidadosamente los contenidos y producimos cada curso para garantizar una experiencia de aprendizaje online integral y de la máxima calidad. ¿A qué esperas?, este curso es ideal para ti, atrévete a convertirte en un experto y expresa tus ideas de la forma que siempre has deseado. Adelante, nos vemos dentro de la formación ;) |
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3D Studio Max Character Studio e Skin para Rig de Personagem (Udemy) https://www.udemy.com/course/tutorial-3d-studio-max-character-studio-e-skin-para-rig-de-personagem/ Neste curso vamos aprender em menos de 2 Horas a fazer todo o processo de Rigging do Personagem, para posteriormente ser utilizado em Animações para Jogos e Filmes.Vamos aprende utilizar o Sistema de Animação de Personagens do 3D Studio Max, o Character Studio e o deformador Skin para deixar o modelo do personagem prontinho para receber os movimentos da animação.Este processo pode parecer complicado e tedioso para muitos alunos principalmente aos primeiros contatos com a ferramenta. Através deste curso eu quero te mostrar que configurar o personagem para animação, é um processo simples se for feito com método e dando atenção à pequenas observações que muitos tutoriais ou cursos esquecem de ressaltar.Os alunos que terminarem este curso terão a grande habilidade de fazer um rigging de um personagem para games ou Filmes em pouco tempo, inclusive ajustando com precisão o Skin do modelo para que o resultado final da Animação 3D fique muito mais preciso e legal!Professor e Criador de Jogos e AplicativosDesde 2002 atuando na área de Desenvolvimento de Software e Educação.Já trabalhei na Universidade de São Paulo, TV Cultura e lecionei na escola Cadritech por 9 anos, onde ensinei mais de mil alunos a usar o 3D Studio Max.Tenho meus projetos de Games e Aplicativos como o Futmania, Segredos da Floresta e os Cursos onLine do Felpudo!Criei em 2016 a Geek Academy, primeiro portal de cursos de programação a baixo custo (36 reais na época).Hoje além de ensinar através dos cursos online, tenho minha escola em São Paulo, a Academia Geek!Acredito que Educação e Tecnologia podem transformar vidas e países em potencial como o Brasil. |
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3D Studio Max e Unity - Realidade Aumentada do Zero (Udemy) https://www.udemy.com/course/como-criar-uma-realidade-aumentada-em-3d-max-unity-e-vuforia/ Neste curso ensino do zero passo a passo a criar uma aplicação de Realidade Aumentada utilizando o software de modelagem e animação 3D Studio Max 2016, onde faço a modelagem, configuração dos materiais, animação, exportação do modelo 3D para a engine Unity, onde iremos construir nossa aplicação de Realidade Aumentada que posteriormente pode ser executada nos sistemas iOS e Android e publicadas na AppStore e Google Play.Depois vamos utilizar a extensão Vuforia SDK para o Unity3D para trabalhar a integração com a câmera e o marcador cilíndrico ou cônico (recurso específico da Vuforia para trackear objetos com este formato, no caso do curso, iremos utilizar um objeto que é uma caneca com uma determinada estampa, vejam no video de demonstração do curso).Ao final do tutorial, o aluno terá desenvolvido uma aplicação completa de Realidade Aumentada, com o marcador cilindrico da Vuforia.Esta sequencia de aulas pode ser feita por qualquer nível de aluno, do mais iniciante ao mais experiente tanto em Unity quanto em 3D Studio Max, pois ensino passo a passo como se deve fazer toda a modelagem, explicando as ferramentas do Editable Poly até a parte de animação, e posteriormente montando e configurando todo o projeto com a Unity e Vuforia.Prepare-se para a nova onda das Câmeras 3D, SmartGlasses, CardBoards. e VR-Sets, pois o futuro da tecnologia está na Visão Artificial e Realidade Aumentada. No futuro tudo vai funcionar com base em câmeras, gestos e reconhecimentos de imagens e padrôes de movimento. Esqueça o teclado, o lance é o reconhecimento de rosto e voz, aprenda agora a dominar estas tecnologias para utilizá-las bem no futuro e sair na frente desde já. A Realidade Aumentada é uma das 10 tecnologias mais promissoras do planeta, o futuro é claro e as possibilidades são infinitas. Vamos trabalhar! |
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3D Studio Max for Beginner Game Artists (Udemy) https://www.udemy.com/course/the-complete-beginner-3d-artist-bundle/ Don't Get Left Behind in the Competitive Game Art Industry: Secure Your Future Now!Are you a gamer who dreams of a fulfilling career in the game art industry? Did you know the industry is becoming increasingly competitive every day?The Game Arts Academy Complete Beginner Series Bundle is your ultimate solution to break into this booming field, even if you've never done this before!But you have to act NOW! - you don't want to miss the opportunity to be part of this lucrative industry before it's too late!Imagine having access to an extensive digital art education that rivals a college program...without the hefty price tag. This bundle is the perfect starting point for you to unleash your potential and begin your journey as a beginner game artist.Our expert instructor, Duarte Faria, brings you 15 years of industry experience and 7 years of teaching in college an online to this bundle, providing a comprehensive first and second-year college program at just a fraction of the cost!Don't just take our word for it - check out his impressive Artstation portfolio! search: Duarte FariaThe bundle includes five beginner-level courses that will take you from 3D modeling novice to a skilled game artist, equipped with the knowledge and techniques used by professionals:Intro to 3D Modeling - Volume 1Basic 3D Modeling - Volume 2Editing Polygons - Volume 3Sub-Division Modeling - Volume 4Intro to Texturing - Vol. 5Each course features concise video lessons for optimal memory retention and practical assignments to test your newfound skills. Learn the essential tools and workflows you need to excel in the game art industry, all at an unbeatable price!So, what are you waiting for? Don't let fear hold you back from achieving your dreams!Enroll in the Game Arts Academy Complete Beginner Series Bundle today and secure your future in the rapidly evolving game art industry.Time is running out - take action now to avoid being left behind!What's included in the bundle?Intro to 3D Modeling - Beginner Series Volume 1This course is a firm foundation for anyone exploring 3D space and getting familiar with navigating 3D Studio Max. You will create your first 3D scene which will allow you to practice and hone essential fundamentals before moving to the next level.Intro to 3D modeling is an introductory course designed to be a gateway into to the world of 3D art. You do not need any former 3D experience to get started, only a passion and interest in 3D art in film, television and video games. This course will teach you about the 3D art industry, the foundations of 3D modeling and getting you started right away in 3DBy the end of this course, you should be familiar with navigating your way around 3D Studio Max. You will create your first 3D scene which will allow you to practice some of the fundamentals you've learned here.- Module 1: Intro to 3D Concepts- Module 2: Intro to 3D Studio Max Interface- Module 3: The 3DS Max Viewport- Module 4: Working With Primitive Objects- Final Assignment: Build a SnowmanBasic 3D Modeling - Beginner Series Volume 2Learn basic 3D modeling skills and begin to explore the edit poly modifier in 3DS Max and gain an understanding of how 3D forms are created. You will also create your first 3D game models and get some hands-on practice using the modeling tools.Basic 3D modeling continues where the Intro to Modeling course left off. In this course, you will learn how to create basic 3D models. You will be introduced to the modeling tools inside 3DS Max and put them into practice with modeling challenges designed to test what you know and build your skills in the right way.Soon after following along and learning the correct workflow, you will then be required to put what you know into practice and start building your own props with two challenging assignments.In this course, you will also create your first 3D game models and get some hands-on practice using the modeling tools- Module 1: Modifiers and Sub-objects- Module 2: Model a Video Game Crate- Module 3: Modeling a Barrel- Assignment #1: Model an Oil Barrel- Module 4: Modeling a Dresser- Final Assignment: Model a NightstandEditing Polygons - Beginner Series Volume 3In this course, you will dive deep into the poly modeling tools inside 3DS Max. This will take your modeling skills one step further and guide you to the correct workflows necessary for work in a games studio. You will learn the functions of the edit poly modifier as well as learn how to use splines in your modeling workflow. By the end of this course, you will understand the proper procedure for optimizing your meshes for a production environment.This course is designed to evolve the skills you've already picked up in the first two courses. This course is largely focused on the Edit Poly modifier, whereas a 3D modeler, you will be doing most of your work.Course Content:- Module 1: The Edit Polygon Modifier- Module 2: Optimizing Assets- Module 3: Smoothing Groups- Module 4: Modeling a Treasure Chest- Module 5: Intro to Spline Modeling- Assignment #1: Use Spline to Model Pawn- Assignment #2: Use Spline to Trace Sports Logo- Module 6: Modeling Link's Shield- Final Assignment: Model a Fancy ChairSub-Division Modeling - Beginner Series Volume 4Subdivision modeling is a technique used to create high-detail models that can be transferred to low-poly models in game engines. In this course, you will gain the foundational high poly modeling skills you will require to succeed in your career.The next step to creating beautiful 3D modeling is learning Sub-D modeling. In order to create those impressive models you see in games, you need to know how to create a high poly model. This course teaches you the foundation you need to understand to tackle this very complex workflow. Follow along with the assignments and exercises and you will gain solid ground in this technique.Course Content- Module 1: Intro to Subdivision Modeling- Module 2: How You Model Dem Shapes?- Assignment #1: Add Control Loops to Treasure Chest- Module 3: Modeling Complex Objects- Assignment #2: Model a Complex Object- Module 4: Modeling a Laser Thermometer- Bonus Chapter: Zbrush High Poly Dynamesh/Boolean Workflow- Final Assignment: Model a Small High-Poly PropIntro to Texturing - Beginner Series Vol. 5Learn the ins and outs of texturing for games with this comprehensive course.From the basics of unwrapping and material setup to a working knowledge of the texturing process in game engines and pipelines. Master the foundations of unwrapping, baking, and texturing in Substance Painter and gain the skills used by professionals in game studios.Course Content- Module 1: Intro to Unwrapping- Module 2: Unwrapping An Arcade Cabinet- Assignment #1: Arcade Cabinet- Module 3: Intro to Baking- Module 4: Advanced Unwrapping and Baking- Module 5: Introduction to Texturing in Substance PainterFeaturesShort, easy-to-consume videos for maximum memory retention.Learn what is being taught inexpensive college programs for a fraction of the cost.Practical assignments throughout the course to put into practice what you've learned.Don't miss out on this opportunity to learn from experienced industry professionals and build a powerful portfolio that will open doors to a fulfilling career in the game art industry.Enroll in the Game Arts Academy Complete Beginner Series Bundle today and start your journey to success! |
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3D Studio Max livello base (Udemy) https://www.udemy.com/course/3d-studio-max-livello-base/ Il corso, che parte da zero ed è rivolto a chiunque voglia avvicinarsi al mondo della modellazione tridimensionale con 3D Studio Max, vede la realizzazione di alcuni oggetti. Le lezioni si susseguono in un ordine logico così da guidare gli studenti dalla creazione alla renderizzazione di alcuni oggetti, passando dalla modellazione, all'impostazione di una scena e delle luci, alla creazione dei materiali ed infine alla renderizzazione. Durante le lezioni iniziali vengono mostrati gli strumenti e le impostazioni di base del software e durante tutto il percorso sono presenti lezioni di approfondimento sugli strumenti e sui modificatori. Per i render viene utilizzato il motore di render di default e le luci impiegate sono quelle standard. Per quanto riguarda i materiali vengono spiegati quelli standard con una panoramica anche dei materiali architettonici. |
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3D Studio Max: Espacios arquitectónicos (Udemy) https://www.udemy.com/course/3d-studio-max-espacios-arquitectonicos/ Aprende a modelar espacios arquitectónicos con un acabado profesional y realista. Con este curso te capacitamos en un programa de conocimiento mundial utilizado para la creación de juegos, peliculas y espacios 3D.Conoce las herramientas que posee el 3Ds Max para abordar proyectos exteriores e interiores de arquitectura.Modelar elementos de arquitectura.Modificar Mobiliarios importados.Utilizar la importación de modelos creados en otros softwares.Aprender los conceptos de Iluminación.Utilizar Plugins para disminuir el tiempo de modelado.Conocer la forma correcta de texturizar espacios y elementos de arquitectura.Entender el concepto de Render y sus características.Un programa con todas las herramientas que se necesitan para la creacion de espacios arquitectónicos realistas con un acabado profesional.Sumérgete en el mundo del modelado arquitectónico tridimensional de forma rápida en el programa más utilizado en la representación gráfica 3D. Adquiere las habilidades de Modelado, Texturizado, Iluminación y Render a nivel profesional.Este curso está orientado a estudiantes que estén incursionando en el modelado de espacios tridimensionales o para personas que ya conozcan el espacio 3D y no hayan logrado sus objetivos de generar espacios realistas.En este curso los estudiantes aprenderán mientras se divierten creando los ejemplos explicados para entender las herramientas que posee el programa 3Ds Max. Ademas de adentrarnos en modelado, nos enfocaremos en la iluminación de espacios interiores y exteriores y su correcto texturizado.Al principio de este curso conocerás la interfaz gráfica y las herramientas que facilitan el trabajo a la hora de abordar proyectos de arquitectura, luego iremos explicando las herramientas que tenemos para modificar elementos arquitectónicos.También aprenderemos a utilizar de forma correcta las luces que posee el programa para generar espacios realistas, ademas de aprender a utilizar plugins que facilitan la inserción de mobiliarios, vegetación y texturizado de los elementos que siempre poseen los espacios arquitectónicos y por último aprenderemos el concepto de render, sus características y el retoque a nivel básico de las perspectivas que creamos para ser mostradas al cliente. |
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3D Submarine Modeling and Underwater Ancient World Design (Udemy) https://www.udemy.com/course/the-complete-3d-cinematic-underwater-city-for-metaverse-and-nft/ My Dear Students,Dive into the depths of creativity and discover the secrets of underwater 3D modeling with this comprehensive Blender course. Whether you're passionate about submarines, ancient underwater civilizations, or both, this course is designed to guide you step-by-step in bringing your vision to life.Here's what you'll learn:Submarine Modeling: Create a highly detailed 3D submarine from scratch, mastering techniques like hard-surface modeling, precise detailing, and texturing for a professional finish.Underwater Environments: Design awe-inspiring ancient underwater worlds, complete with ruins, coral reefs, and mysterious artifacts.Lighting & Atmosphere: Use Blender's tools to craft realistic underwater lighting effects, including caustics, fog, and volumetric lighting, to add depth and mystery to your scenes.Advanced Texturing: Learn to create weathered textures that give life to underwater structures and submarine models.Animation & Presentation: Animate your submarine as it glides through the underwater world, perfect for cinematic visuals or portfolio projects.By the end of this course, you'll have the skills to craft mesmerizing underwater scenes and the confidence to tackle advanced 3D modeling projects. Perfect for aspiring game designers, animators, or anyone looking to expand their 3D modeling expertise.Uncover the mysteries of the ocean and start your journey into underwater 3D design today! |
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3D Tasarım Yapımı- Kendi Tasarımını Kendin Yap (Udemy) https://www.udemy.com/course/3d-tasarim-yapimi-kendi-tasarmn-kendin-yap/ 3D tasarım yapmayı öğrenecekiniz. Bu kurstan aldığınız eğitim ile istediğiniz bütün her eşyanın üç boyutlu olarak tasarımını yapabilirsiniz. Gelecekte mimarlık tasarımcılık gibi alanlarda çalışmak isteyen veya bu mesleklerde olup kendini geliştirmek isteyener de burada kendilerini geliştirebilirler. Çocuklarımız için 3D düşünme becerilerini geliştirmek için çok güzel bir eğitimdir. Çocuklar artık bilgisayarda sadece başkalarının yaptığı oyunları veya tasarımları kullanmayacakla. Artık kendi tasarımlarını ve kendi oyunlarını yapacaklardır. Bizim amacımız kendi tasarımını ve kendi oyununu yap satın alma üret mantığına dayanmaktadır. çocukların alıcı değil üretici bir nesile dönüşmesini ve gelişen dünyaya ayak uydurması için bu eğitimlere ihtiyaçları var.3D tasarım yapmayı öğrenecekiniz. Bu kurstan aldığınız eğitim ile istediğiniz bütün her eşyanın üç boyutlu olarak tasarımını yapabilirsiniz. Gelecekte mimarlık tasarımcılık gibi alanlarda çalışmak isteyen veya bu mesleklerde olup kendini geliştirmek isteyener de burada kendilerini geliştirebilirler. Çocuklarımız için 3D düşünme becerilerini geliştirmek için çok güzel bir eğitimdir. Çocuklar artık bilgisayarda sadece başkalarının yaptığı oyunları veya tasarımları kullanmayacakla. Artık kendi tasarımlarını ve kendi oyunlarını yapacaklardır. Bizim amacımız kendi tasarımını ve kendi oyununu yap satın alma üret mantığına dayanmaktadır. çocukların alıcı değil üretici bir nesile dönüşmesini ve gelişen dünyaya ayak uydurması için bu eğitimlere ihtiyaçları var.3D tasarım yapmayı öğrenecekiniz. Bu kurstan aldığınız eğitim ile istediğiniz bütün her eşyanın üç boyutlu olarak tasarımını yapabilirsiniz. Gelecekte mimarlık tasarımcılık gibi alanlarda çalışmak isteyen veya bu mesleklerde olup kendini geliştirmek isteyener de burada kendilerini geliştirebilirler. Çocuklarımız için 3D düşünme becerilerini geliştirmek için çok güzel bir eğitimdir. Çocuklar artık bilgisayarda sadece başkalarının yaptığı oyunları veya tasarımları kullanmayacakla. Artık kendi tasarımlarını ve kendi oyunlarını yapacaklardır. Bizim amacımız kendi tasarımını ve kendi oyununu yap satın alma üret mantığına dayanmaktadır. çocukların alıcı değil üretici bir nesile dönüşmesini ve gelişen dünyaya ayak uydurması için bu eğitimlere ihtiyaçları var.3D tasarım yapmayı öğrenecekiniz. Bu kurstan aldığınız eğitim ile istediğiniz bütün her eşyanın üç boyutlu olarak tasarımını yapabilirsiniz. Gelecekte mimarlık tasarımcılık gibi alanlarda çalışmak isteyen veya bu mesleklerde olup kendini geliştirmek isteyener de burada kendilerini geliştirebilirler. Çocuklarımız için 3D düşünme becerilerini geliştirmek için çok güzel bir eğitimdir. Çocuklar artık bilgisayarda sadece başkalarının yaptığı oyunları veya tasarımları kullanmayacakla. Artık kendi tasarımlarını ve kendi oyunlarını yapacaklardır. Bizim amacımız kendi tasarımını ve kendi oyununu yap satın alma üret mantığına dayanmaktadır. çocukların alıcı değil üretici bir nesile dönüşmesini ve gelişen dünyaya ayak uydurması için bu eğitimlere ihtiyaçları var. |
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3D Text Animation in Autodesk Maya (Udemy) https://www.udemy.com/course/3d-text-animation-in-autodesk-maya/ Welcome to one of the most fundamental tools for a motion graphics artist: animating type.No experience is needed to take this course and by the end of it you will be able to create, manipulate, and animate rendered type.We start with the basics of creating text in Autodesk Maya and use the built-in animation tools for type that is great for beginners.If you're a more advanced user or a beginner that feels comfortable after the initial animation lesson, we dive deeper in to the most advanced method of animating type in Maya with a relatively new toolset called MASH, which is Maya's motion graphics toolset.The only trouble is there's one big obstacle you have to overcome to use MASH with type and I will show you how to overcome it.I also give you a Python script I wrote that I show you how to run it in Maya with the push of a button to overcome this otherwise frustrating obstacle to using MASH with type.We will finish the course by lighting and rendering our images out of Maya and do the final color correction and compiling into a movie file in Adobe After Effects.I'm really excited to share these techniques with, see you in the course!What will you learn?Create and control text in 3DAnimate a simple text animationAnimate an advanced text animationUnderstand the obstacles facing text animation in Maya and overcome themLight and render your sceneLearn by doing real world projects!Throughout this entire course, you'll be working on text animation with a phrase of your choosing, or follow along with my phrase "Keep Creating!"What do you get when you enroll?3+ hours of easy-to-follow tutorialsDownloadable project files for every step of the coursePython script that will save you hours of workPremium support to help you as you take the courseWhy learn from me?Lucas Ridley is a professional 3D animator who has worked on Hollywood films such as Steven Spielberg's Ready Player One. His students love him, and we're sure you're going to enjoy this class.Lucas breaks down the most complicated steps of animating in Autodesk Maya, so that you can easily start animating on your own! My 30-day 100% money-back guarantee!We want you to be happy. If there's any reason you aren't enjoying the course, and getting what you expected, we'll refund your money.I can't wait to see you in the course!Cheers,Lucas |
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3D Textured Painting Tutorial (Udemy) https://www.udemy.com/course/3d-textured-painting-tutorial/ In this workshop I will take you through step-by-step how to create a textured painting with 3D effect. This course is designed for beginners and experience artist alike.You will learn all the techniques needed to create a stunning 40x50 cm textured painting that is sure to impress! I will guide you through each step of the process, from transferring a sketch to canvas using my method to perfecting your textured art technique.You will:- Learn to easily transfer a sketch of any complexity to canvas using my method, without disturbing the proportions and composition of the drawing- Create a perfect 3D texture on the canvas, highlighting the composition of the painting- You will learn the intricacies of working with acrylic paints and also get acquainted with my original gradient painting technique- Learn to create a "glossy effect" on a painting- Learn to apply decorative chipsBy the end of the course, you will have created a beautiful piece of art. Plus, you will have skills to create more textured paintings with 3D effect on your own in the future!I will provide information on choosing the right materials, the entire sequence in the technique, convenient step-by-step video tutorials, where I reveal the author's developments and the nuances of the techniques.XOXO,Inna |
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3d Texturing with Substance Designer and Substance Painter (Udemy) https://www.udemy.com/course/3d-texturing-with-substance-designer-and-substance-painter/ In this course, Emiel Sleegers is going to be walking you through the process of texturing a suitcase asset using both Substance Designer and Substance Painter. For starters, he will show how to setup your scene properly in both Marmoset and Substance Designer, and from there will be using a combination of both Substance Designer and Substance Painter to to create the material and fine details of the texture before taking the final result back into Marmoset where everything will be rendered. If you've ever been curious about the power of these new software tools, look no further!(Students - please look under Section 1 / Lecture 1 downloads for the source files associated with the lesson.)More about the Instructor:Emiel Sleegers is a self-taught 3d artist currently residing in the Netherlands. He's been teaching himself 3D art for the past 3-4 years, and has worked as a freelance artist on numerous unannounced projects. He's a lover of all things 3d and enjoys sharing the knowledge he has obtained with others eager to learn. |
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3D Topographical Earth in Blender (Udemy) https://www.udemy.com/course/blender-earth/ Welcome to my course teaching you how to create a topographical 3D model of the earth in Blender.In this course, you will learn how to build a very complicated 3d model using advanced modelling techniques, but presented to you in a way, which is accessible for beginners.At the end of the course, you would have learnedhow to convert a minimal 4 vertices 3d object, all the way up to an object with millions of vertices, faces and textures, gradually applying modifiers along the way, until you produce a high quality 3d topological model of the earth using data provided by Nasa.At the end of the course, these techniques will become easy for you to understand and implement for yourself,You will also have your own 3d model, which you can use as an asset in a game or any further presentations, and you will also have the skills to reproduce and re generate your model in order to cover any other further use cases where needing a 3d topological model of the earth would apply.Blender 2.8 is a major upgrade from Blender 2.7, and is a complete UI and Renderer re design.So, this course would be suitable for you, ifYou are already experienced with Blender 2.7 and you want to understand how some of the more familiar techniques are now done in Blender 2.8,Or, You are a complete beginner at blender, and you want to jump right in and produce a high quality 3d model, and you want to learn sophisticated modelling techniques, but presented to you in a way which is accessible from a beginners point of view, and all done, using the latest Blender 2.8.So once again,Thanks for taking part if my course and I'll see you there.Sean |
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3D Trees with Blender Geometry Nodes (Udemy) https://www.udemy.com/course/3d-trees-with-blender-geometry-nodes/ Introducing: 3D Trees with Blender Geometry NodesGet ready to take your procedural modeling skills to the next level as we explore the fascinating world of procedural tree generation with Blender's Geometry Nodes. I'm Vlad from 3D Tudor, and in this course, we're growing something spectacular-from the roots to the highest branches!Whether you're creating majestic oaks, delicate sakura trees, or a fantasy woodland, this course will give you the powerful procedural tools you need to craft stunning, fully customizable trees in Blender.Ready to branch out your skills?Start now and unlock the full potential of Blender Geometry Nodes-no previous tree-growing experience required!Why Choose 3D Trees with Blender Geometry Nodes?Professional 3D Trees - Ideal for game developers, environment artists, and hobbyists looking to create high-quality trees for games, animations, and 3D worlds.Hands-On Procedural Mastery - Master key techniques like the SplitEnd Node, Branch Randomization, and Root Systems to develop organic, natural-looking trees from scratch.Advanced Node Techniques - Discover how to distribute leaves dynamically, add procedural noise displacement, and generate complex branching structures using repeat zones.Simulated Falling Leaves - Implement a particle system (Blender's Simulation Zone) to create leaves that detach, fall, and bring movement to your scenes.Realistic UV Mapping & Mesh Generation - Convert procedural curves into fully functional 3D meshes with proper UV maps and seamless material application.Grow Your 3D Skill Set - Apply these techniques to a wide range of projects, from realistic environments to stylized fantasy landscapes.Reviews from Students of 3D Tudor's CoursesDavid - Blender 4 Geometry Nodes Workshop"I have all of 3D Tudor's courses, and they have been a game-changer for my workflow as a 3D artist! The procedural modeling techniques I've learned have saved me hours of work and allowed me to create incredible assets faster."Seth - Blender Geometry Node Brick Walls Workshop"Excellent course! The concepts were broken down perfectly, making it easy to understand even complex node setups. I can't wait to see what other Geometry Node courses 3D Tudor releases!"Key Features & BenefitsFully Procedural Trees - Generate customizable structures with controls for branch density, leaf placement, and trunk size.Organic Shape Randomization - Use repeat zones and noise displacement to give each tree a unique, realistic growth pattern.Real-Time Control - Adjust parameters like tree height, branch length variation, and root spread dynamically while keeping the system procedural.Multi-Purpose Foliage Distribution - Experiment with various leaf placement methods, from branches to tree tops or ground-level scattering.Particle System for Leaves - Animate falling leaves that detach naturally, enhancing seasonal or weather-driven effects in your scenes.Mesh & UV Optimization - Generate clean UV maps for bark textures and convert curves into optimized 3D meshes.Modular & Reusable Nodes - Build once; reuse everywhere. Tweak node groups for any tree variation without starting from scratch.Perfect for Any Style - Whether realistic or stylized, these techniques suit every creative vision, from lush forests to fantasy realms.Top Benefits of 3D Trees with Blender Geometry NodesMaster Procedural Tree Creation - Learn branching systems, trunk generation, and the SplitEnd Node.Advanced Leaf Distribution - Explore multiple methods for natural foliage placement and density control.Displacement & Noise Effects - Add organic variation to trunks, branches, and roots for authentic detail.Game-Ready Assets - Optimize your designs for real-time engines, high-quality renders, or animations.Versatile Node-Based Modeling - Apply these skills to grass, bushes, or even alien flora for imaginative environments.Suitable for All Levels - Ideal for beginners and advanced users eager to level up their procedural modeling workflow.Course Outline: What You'll LearnIntroduction to Procedural TreesOverview of the course and how procedural modeling speeds up tree creation.Understanding the SplitEnd NodeCreating branching structures and defining tree shape parameters.Building a Branching SystemUsing repeat zones to generate multi-level branches dynamically.Leaf Distribution & Foliage PlacementPlacing leaves along branches and defining natural growth patterns.Root System & Directional ControlFlipping the branch generation system to create realistic roots.Displacement & Organic RandomizationIncorporating procedural noise for bark deformations and natural irregularities.Converting Curves to Mesh & UV MappingEnsuring smooth topology and proper UV mapping for textures.Simulating Falling LeavesSetting up a simple particle system to drop leaves over time.Finalizing & Optimizing the Tree AssetExporting fully procedural trees for games, renders, and animations.Time & ResourcesCourse Duration: 9 in-depth lessons spanning over 2 hours of procedural modeling techniques.Resource Pack IncludedThis course comes with a high-quality resource pack featuring 8 stylized PBR materials designed for procedural tree creation. Cherry and oak bark textures, cherry branch variations (blossomed and non-blossomed), and oak leaf variations for summer, autumn, and spring are all included. A cherry petals pack is also provided for realistic falling blossom effects. The finished project file is part of the package, so you can compare and refine your tree setups easily.Ready to Start Growing?Take control of procedural tree creation like never before. From fantasy trees to realistic forest foliage, this course will open you up to new projects.Push your Blender Geometry Nodes skills further and start crafting awesome 3D trees.Until next time, may all your polygons take root-and may your leaves never fall too soon!Vlad - 3D Tudor |
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3D Video Game Environment Art Bootcamp (Udemy) https://www.udemy.com/course/advanced-environment-art-bootcamp/ Get ready to take your environment art skills to the next level with the Game Arts Academy Environment Artist Boot Camp! A 12-week course is designed to transform you into a seriously talented pro.Learn While CreatingYou have access to a wealth of environment art pipeline secrets, industry tips, and tricks, and little-known 3D art knowledge that will give you an almost unfair advantage over other artists. With expert instruction, interactive elements, and real-world projects, you will learn the exact methods professional environment artists use daily to create beautiful, immersive 3D worlds.Say goodbye to sloppy mistakes and hello to a strong portfolio that will have recruiters fighting over you. This course is perfect for self-starters ready to take action and achieve greatness in their environment art skills.Let's get started!Are you ready to take your environment art skills to the next level and supercharge your portfolio?This boot camp is a step-by-step comprehensive shortcut guide to creating sensational environment Art that will supercharge Your portfolio, get you noticed and hired.Imagine having access to a wealth of environment art pipeline secrets, industry tips, and tricks, and little-known 3D art knowledge that will give you an almost unfair advantage over other artists, including...A wealth of Environment Art Pipeline SecretsA gold mine of well-guarded Industry tips and tricksLittle-known 3D Art knowledgeWith the Game Arts Academy Environment Artist Boot Camp, you'll learn the exact methods professional environment artists use daily to create beautiful, immersive 3D worlds.Say goodbye to sloppy mistakes and hello to a strong portfolio that will have recruiters fighting over you.Feel supremely confident that your art is not only good but GREATLearn the exact "to the T" methods used by pro-environment artists daily.Find out exactly what sloppy mistakes you make, so you can avoid them forever!The absolutely need to know the secret to create beautiful, immersive 3D worlds that enchant people.Attain the essential skills to produce great art over and over again.on command.Develop a strong portfolio that will have recruiters fighting over you!FOR CREATING A GOOD STORY: Develop an immersive story (see week 2) and learn how to craft a dynamic, interactive world that pulls people into your environment.FOR SPEED: Use the little-known trick to dramatically speed up the time it takes to block out your scene so you can quickly come up with the strongest compositions every time! See week 3.FOR LIGHTING: - Artists who struggle with lighting (and do these things) will master it and never have to guess if they are lighting correctly again. See week 5.FOR TEXTURING: These simple surfacing techniques will fool people into thinking your props are real and believable. See week 7.Is this environment-building boot camp right for you?This is the training you've been waiting for if...You are tired of feeling stuck in your current situation and ready to take a chance on something that could change your life. Our 12-week course will give you the skills and knowledge needed to take your environment art to the next levelYou are tired of watching tutorial videos that don't get you anywhere.This is your chance to receive expert-level training that will help you improve your skills and build a strong portfolio.You are a self-starter who is ready to take action and achieve greatness.Our course is designed to help you take your skills to the next level; nothing will get in your way and stop you this time.You're a self-starter; when someone shows you the way, you jump on it. You're ready to take it to the NEXT LEVEL, and nothing will get in your way and stop you this time. You secretly know inside that you were made for greatness and you won't let anything get in your way.You already have portfolio pieces completed and understand the basic workflow of 3D art development.This course is perfect for you, it will help you improve your skills and create a stunning environment that will get you noticed.Our in-depth 12-week course is designed to give you the skills and knowledge you need to create a powerful portfolio piece that will catch the attention of recruiters and land you your dream job. With expert instruction, interactive elements, and real-world projects, you'll learn everything you need to create stunning environments.Don't wait any longer! Enroll in the Game Arts Academy Environment Artist Boot Camp today! |
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3D Visualization For Beginners: Interior Scene with 3DS MAX (Udemy) https://www.udemy.com/course/3d-visualization-for-beginners/ Architectural visualization is the skill needed in every architecture and real estate development business. Why? Because architects need them to present their designs and real estate developers need them to make the sale. The demand is very high yet not many people are willing to master it; thinking it's complicated stuff to master. Well not anymore! This course will teach you effectively how to create beautiful 3D architectural visualization using 3ds Max and Corona Renderer with just a fraction of the time usually needed. Not years. Not months. In only 4 days (based on real offline-class experience) you'll master the knowledge to create stunning 3D renderings and become a fully job-ready person in the industry. Or if you are like me, create your own 3D visualization firm and make a lot of money from it!This course is designed for a complete beginner so no prior experience is needed. On the other hand, seasoned 3ds Max users can benefit from this course as we'll be covering advanced topics also in this course.Besides lifetime access to professional-quality lesson videos, you'll also get all of the project's files including 3ds Max files, texture images, and Photoshop composition files.There is ZERO RISK in taking this course. If you are not satisfied with the course, you can get a full 100% refund from Udemy. So, why wait? JOIN NOW! And take your first step in becoming a professional 3D artist or 3D entrepreneur! |
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3D Visualizer: Interior Scene with 3DS MAX like IKEA level (Udemy) https://www.udemy.com/course/3d-visualizer-interior/ Where This Course Will Take YouThis course has been created for students and beginners who are looking for a remote profession, as well as for experienced designers and architects. You will learn the professional workflow and tools used in the industry to achieve stunning, photorealistic results in 3d.Instant Access to:Downloadable Workflow ChecklistDownloadable Cheat Sheet For OrdersGuide: Getting Your First OrderPrivate ChatPrivate Facebook GroupPersonal Chat With AuthorA Real Project to Your Portfolio48 Video Lessons & TasksAutodesk Certification60,000 Downloadable 3D ModelsThis Course For You If You:Just Started As A 3D Visualizer And Want To Get Orders ConsistentlyTired Of Your Current Dull JobWant To Have A Consistent Flow Of High Paying CustomersStriving For Financial FreedomWant To Work When You Want And Where You Want (On The Islands, Drinking Juicy Cocktail)Want To Increase Your Revenue And ThroughputDon't Know How To Sell Your Services Without Dropping Your PriceWant To Increase The Speed Of Order FulfillmentFrequently Asked Questions:I have never opened 3ds Max, will I succeed?Intensive from scratch, we start with the installation of programs. It is mastered by 100% of students, even children from the age of 14. After the intensive, you will start learning 3D modeling from scratch and earn money in this niche without additional courses.I'm already working in 3D, will this course be useful?Yes, it will be useful. During the course, we pay great attention to the beauty of the pitch and the chips that speed up the work. Look at the level of work. If you want to reach this level, this course is for you.After finishing the course, will I be able to take my first orders in 3D?Yes, students take their first orders as soon as they finish this course. You will make 1 template interior and at least 1 unique one to assemble the first portfolio. As a bonus, you get a list of sites where to look for orders and 20 stories of our students' first order. Your skills are objectively enough to cope even with full-fledged orders from designers. The main thing is to avoid urgent, large orders at the beginning.Is it necessary to have an art education in order to earn money?Aesthetics cannot be ignored, but it is not necessary to learn this for years. This is your art education. You will get the key techniques of creating beauty and apply them immediately in practice.How long does it take to start earning with this course from scratch?The first interior on the course will take about 16 hours (for example, 4 days for 4 hours) From that moment on, students successfully cope with work for money. But if you want to consolidate your skills and strengthen your portfolio, do some more creative work (about 10 more hours). Of course, you can study at your own pace, but I sincerely advise you to take the course as intensively as you can. If you quit halfway, then it will be difficult to remember. But when you finish this intensive, the skills will remain forever.How long will I get access to the lessons?Forever.A couple of things to note:This course is taught by a practicing professional in the arch viz industry (12 years experience)Инструктор имеет средний рейтинг 4,3 по 9 доступным курсам.В курсе используются последние версии программного обеспеченияПрисоединяйтесь сейчас и получите пожизненный доступ ко всем файлам проекта и будущим обновлениямЭтот курс преподается сертифицированным специалистом Autodesk с 15-летним опытом работы в 3D.Так чего же ты ждешь? Присоединяйтесь сегодня, и вы получите немедленный пожизненный доступ ко всем моделям трасс, текстурам и т. д. |
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3D Walk Cycle Animation using Autodesk Maya (Udemy) https://www.udemy.com/course/3d-walk-cycle-animation-using-autodesk-maya/ 3D Walk Cycle Animation using Autodesk Maya is an intermediate 3D Animation course that teaches how to animate a human walk cycle.The aim of the course is to showcase the animation pipeline of creating an organic and well-balanced 3D walk cycle. This workflow is the base for both 3D films and games. Throughout the course, we'll build the mechanics of the walk cycle through several and progressive animation passes. You will develop a strong foundation on how to build the animation from blocking the first key contact posses, to cleaning the motion graphs, to adding the final body overlaps.Understanding the mechanics behind real human locomotion is crucial for a walk animation. Therefore, this course offers an insight into human locomotion concepts in connection to the animation pipeline.This course it's an insight on how to bring that spark of life into a human character and once you follow this workflow you'll be able to animate any human walk, with any type of rig because the secret is the same.Teaching modulesThe course is being divided into several sections covering all the necessary tools with a 100% real-time animation process and explanations. The workflow is a progressive where each animation pass is being saved as a new Maya scene.The course modules are:Introduction LectureSetting the Maya ProjectAnimation Pass 1. Heel Contact PosturesAnimation Pass 2. Foot Pass PosturesAnimation Pass 3. Squash PosturesAnimation Pass 4. Stretch PosturesAnimation Pass 5. Cleaning the Motion GraphsAnimation Pass 6. Arms OverlapsAnimation Pass 7. Head OverlapsAnimation Pass 8. Feet Grounding and OrientationAnimation Pass 9. Final Cycle and Good ByeWhat you'll learn in this courseA human walk cycle is known as a gait cycle where each walking step is being build up from 4 key poses: the heel contact, the squash pose, the passing pose and the stretch pose, after which we walk back into the the second step. This course is approaching all this in great detail.As animators, we must use real world principles in order to capture the illusion of a believable motion. So the course starts with a short lecture on Animation Resources and Workflows but also a brief into the real science of Bio-mechanics for Human Locomotion.Then, we gonna approach the animation task with a plan in how to address all the animation passes. This approach optimizes the process and creates clarity. Therefore, each animation pass or course section starts with a few minutes introduction around what we need to accomplish. And then, then will jump into action.The working files 1 Maya project containing 10 different *.ma files, each file represents an animation pass, from blocking version to final version1 JPG file as a walk cycle animation planning sheet1 Ghosting Script, free resource1 Character Maya rig with texture files, free resource4 playblast Videos of the final Walk Animation (front, back, side, perspective views)Specific animation tools and frameworksMaya Project and File ReferencingTimeline, Auto-keying, Graph EditorCreating a custom shelf with shortcuts and toolsInstalling and using a Maya Ghosting ScriptAfter this courseRemember, the walk cycle animation is an extremely knowledgeable process in learning character animation, with the right rig and the right application of animation principles this course gives you a very solid foundation for bio-mechanics animation.Once you understand the mechanics and workflows of the generic human locomotion, you'll get a huge boost of confidence and skills. You'll be able to create any type of walk cycle animation, any type of personally walk, using any type of human character. |
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3D Web Game Development with JavaScript and Three. js (Udemy) https://www.udemy.com/course/3d-web-game-development-with-javascript-and-threejs/ If you are serious about becoming a game designer, then you already know that you need the most current and complete game design training possible. To succeed in this competitive industry it is essential to have an expert knowledge of the entire game development pipeline. Whether it's your goal to work for a major game studio, or to develop and publish your own indie games, one thing is clear, you will need to be well trained as both a programmer and an artist.This course is project-based so you will not be learning a bunch of useless coding practices. At the end of this course, you will have real-world apps to use in your portfolio. We feel that project-based training content is the best way to get from A to B. Taking this course means that you learn practical, employable skills immediately.You can use the projects you build in this course to add to your LinkedIn profile. Give your portfolio fuel to take your career to the next level.Learning how to code is a great way to jump into a new career or enhance your current career. Coding is the new math and learning how to code will propel you forward in any situation. Learn it today and get a head start for tomorrow. People who can master technology will rule the future. |
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3D Web Graphics with Three. js (Udemy) https://www.udemy.com/course/3d-web-graphics-with-threejs/ Welcome to the ultimate course on 3D Web Graphics with Three.js! Whether you're a web developer looking to enhance your skillset or a graphic designer wanting to venture into the world of 3D web graphics, this course is perfect for you. In this comprehensive tutorial, you will learn everything you need to know to create breathtaking 3D graphics for the web using the powerful Three.js library. Harness the full potential of Three.js as you dive deep into the fundamentals of 3D web graphics, mastering concepts such as scene creation, geometries, materials, lighting, textures, animation, and more. Uncover the secrets behind creating engaging and interactive 3D visualizations that captivate your audience's attention. Through hands-on projects and real-world examples, you'll gain practical experience and develop the confidence to create stunning 3D graphics for any web application. Discover the latest techniques and best practices for optimizing your 3D web graphics to achieve top-notch performance across different devices and browsers. By the end of this course, you'll be equipped with the knowledge and skills to create immersive 3D web experiences that leave a lasting impact. Take your web development and design projects to the next level with the art of 3D Web Graphics. Enroll now and start creating awe-inspiring 3D visuals with Three.js! |
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3D Webseiten - Grafikanwendungen im Browser mit Three. js (Udemy) https://www.udemy.com/course/grafikanwendungen-im-browser-threejs/ In diesem Kurs lernst du echte Simulationen und Spiele für den Browser zu entwickeln. Das bedeutet effiziente Echtzeit-Berechnungen im Browser, wie Spiele, in echtem 3D. ThreeJS nutzt eine Schnittstelle des Browsers, WebGL, welche direkt auf die Grafikkarte zugreift. Dadurch sind richtige Projekte verfügbar, wie die, die du im ersten Video sehen kannst. Dies ist eine großartige Chance für Spiele, Simulationen wie Fahrschulen oder Autos, aber auch Architekten, Mediziner und Modellierer können hiervon profitieren. Und DU als Entwickler kannst die Software für sie erstellen.Der Kurs umfasst nicht nur ausgiebige und anschaulich visualisierte Lektionen, sondern auch nützliche JavaScript Implementierungen interessanter Versuche. JavaScript ist jedoch eine Voraussetzung für diese Serie!Also warte nicht, sondern verbessere deine IT-Grundlagen auf Profiwissen jetzt!Dazu gehören lebenslanger Zugriff auf den Kurs und 30 Tage Rückgaberecht!Dieser Kurs verfolgt zudem ein innovatives Konzept, bei dem regelmäßige Updates von User-Anfragen oder besonders wichtigen Lektionen kommen - ganz ohne Zusatzkosten.Viel Spaß beim Lernen! |
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3D Yazıcı Temel Eğitimi 3D Printer (Udemy) https://www.udemy.com/course/3d-yazici-temel-egitimi-3d-printer/ Merhaba arkadaşlar, 3 Boyutlu Yazıcı eğitimime hoşgeldiniz.3 boyutlu yazıcı hakkında hiç bilginiz yok ise ve nerden nasıl başlarım diyorsanız doğru yerdesiniz. Sıfırdan birlikte yazıcı yapısını incelerken, yazıcı çeşitlerini ve hangi alanlarda kullanıldığını öğreneceksiniz. Yani kullanım süreçlerini birlikte inceleyeceğiz. Tarihçesinden başlayarak nasıl ilerleyip büyüdüğünü ve bugün nasıl bu kadar yıldızının parladığı, kursun bilgileri arasında. En önemlisi baskı nedir, nasıl oluşur ve süreçleri bu eğitimde olacak. Öğrenmek ve kullanmak için hiç bir ön bilgi gerekli değil, yeter ki isteyin ve merak edin. Üstelik öğrenme nedeninin iş amaçlı olması da şart değil. Hangi sektörde olursanız olun, iş anlamında gereksinimleri öğrenmek isterseniz, veya bu hobi amaçlıda olabilir, ne kadar eğlenceli olduğunu görmek ve bilgi sahibi olmak için, eğitimi hemen başlatabilirsiniz. İzlerken not almanızı öneriyorum. Keyifli öğrenimler dilerim.3 Boyutlu Yazıcı Temel Eğitimi(3D Printer)Eğitim içeriği hakkında,-MÜFREDAT BİLGİSİ-* Üç boyutlu yazıcıda üretim süreci* Üç boyutlu yazıcının tarihçesi* Üç boyutlu yazıcı teknolojileri* Baskı hızını inceleme ve görme* Filament nedir, çeşitleri nelerdir?* Yazıcı yapısını inceleme* Üç boyutlu yazıcı prensibini inceleme* Üç boyutlu ürün oluşturma süreci nasıldır?* Üretim parametrelerini görme* Hangi alanlarda kullanılır?* Yerçekimsiz ortamda üç boyutlu yazıcıyı görme* Tarama teknolojisi nedir ve neler yapılır?* Yazıcı seçiminde dikkat edilmesi gerekenler nelerdir* Gelecekte üç boyutlu printerı neler bekliyor?* üç boyutlu hazır modelleme için gerekli kaynakları3 Boyutlu Yazıcı Temel Eğitimi(3D Printer)İyi seyirler, İyi dersler. |
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3D в After Effects: работа и анимация в трехмерной области (Udemy) https://www.udemy.com/course/3d-after-effects/ Этот курс предназначен для начинающих и продвинутых, которые хотят улучшить свою игру в области анимации и анимированной графики в After Effects.По окончании этого курса вы сможете называть себя аниматором и хорошим аниматором!Мы начнем курс с основ After Effects, вы узнаете все, что вам нужно знать, чтобы начать комфортно работать с After Effects.Далее мы рассмотрим принцип анимации, мы рассмотрим самый важный для анимированной графики.К концу этого курса у вас будет набор анимационных проектов, которые вы сможете добавить в свое резюме и начать получать вакансии от клиентов.Для прохождения этого курса вам не нужны ни опыт, ни знания. Фактически, все, что вам нужно, это желание изучить и освоить Adobe After Effects.Это не из тех курсов, которые сразу бросят на вас слишком много и заставят вас ошеломить. Это курс, на котором вы не только многому научитесь, но и получите удовольствие от путешествия, пока вы учитесь (что является очень важной частью процесса обучения).Курс проведет вас за руку и научит вас всему, что вам нужно знать, шаг за шагом, и даже сразу же применит свои знания на практике, показывая вам, как настроить учетную запись в Adobe After Effects и как загрузить приложение Adobe After Effects.Мы будем работать над проектами из реальной жизни, подключая Excel к After Effects, чтобы преобразовать ваши скучные данные электронной таблицы в доступную визуальную информацию. Поэкспериментируем с освещением и камерами. Мы сделаем несколько забавных вещей с маскированием, посмотрим, насколько важен звук в вашей презентации, вплоть до экспорта на Youtube, Powerpoint и во все виды социальных сетей, включая анимированные GIF-файлы.Знайте, что я буду рядом, чтобы помочь - если вы заблудитесь, вы можете оставить сообщение о видео «Вопросы и ответы» под каждым видео, и я обязательно свяжусь с вами. |
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3D графика для веба Cinema 4D (Octane & Physical) (Udemy) https://www.udemy.com/course/3d-graphics/ Что тебе даст этот курс?Научит создавать коммерческие иллюстрации и 3D иконки. Узнай, как моделировать сложные объекты из простых примитивов, расставлять свет, настраивать материалы и делать рендер сценЧто получим по итогу?На курсе нам предстоит создать 3 предмета, пройдя через моделирование, настройку света c материалами и финальный рендер. Надеюсь, что после этого - тебе всё будет по зубам!Что потребуется?Даже если у тебя слабая тачка - не проблема. Чтобы начать моделировать подойдёт абсолютно любой компьютер--=== Программа курса ===--01. Поиск референсовОбзор и составление визуалов того, что будем делать в дальнейшем. Поиск референсов для будущего проекта на основных дизайн площадках02. Обзор Cinema 4DОбзор интерфейса приложения и основных инструментов03. МоделированиеНа курсе нам предстоит создать 3 объекта: будильник, мегафон и телефон. Шаг за шагом мы будем создавать сложные объекты из простых примитивов04. ОсвещениеОброз техник освещения предмета и настройка источников светаДоступно под Octane и Physical05. Создание материаловОбзор основных свойств материала (пластик, металл, стекло). Будем разбираться за что отвечает каждая настройкаДоступно под Octane и Physical06. Рендер сценыОптимизация сцены для рендера, обзор основных параметров, влияющих на качество картинкиРендер осуществляется:Octane Render (потребуется видеокарта от Nvidia)Physical (подойдёт любая видеокарта)07. Композитинг изображенияНастройка пасов из OctaneКраткий обзор After EffectsПрактика применения основных инструментов для композитингаWhat will this course give you?Teaches how to create commercial illustrations and 3D icons for web pages. Learn how to model complex objects from simple primitives, arrange lights, set up materials and render scenesWhat do we get as a result?On the course, we have to create 3 objects, going through modeling, setting up lighting with materials and the final rendering. I hope that after that - you will be able to handle everything! |
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3d дизайнер корпусной мебели (Udemy) https://www.udemy.com/course/cabinet-furniture-designer/ Этот курс предназначен для тех, кто хочет освоить профессию дизайнера корпусной мебели. Курс отлично подойдет тем, кто уже имеет опыт в проектирование, а также для абсолютных новичков в данной профессии. Курс «3D дизайнер корпусной мебели» содержит все этапы осуществления проекта в жизнь начиная с замеров и заканчивая финальной визуализацией фурнитуры. Для максимальной точности (проекта), быстроты (проектирования) и качества итоговой картинки (презентации клиенту), в курсе используется методика комбинирования таких программ как AutoCAD для 3-х мерного моделирования проекта, а также создания рабочих чертежей, 3Ds Max в связке с Corona Render движком, для реалистичной визуализации будущей фурнитуры. Такой гибридный подход, является оптимальным решением для быстрой и продуктивной работы для дизайнеров корпусной мебели, так как нет необходимости отдельно моделировать 3-д геометрию в 3Ds Max и отдельно прорисовывать чертеж в AutoCAD. Помимо обучения принципам построения корпусной мебели вы также освоите инструменты проектирования, в курсе подробно объясняется каждый шаг при работе в среде программ (AutoCAD и 3Ds Max), поэтому по окончанию курса вы не ограничиваетесь только лишь созданием мебели, вы также можете применить полученные навыки для проектирования интерьеров, экстерьеров и любой 3-х мерной геометрии, создание на ее основе чертежей для печати, а также получения реалистичной картинки вашего проекта. Проектная точность и качественный рендер, облегчит взаимодействие как с мастером в цеху, так и с клиентом. |
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3D Интерьер 3.0 - Интеграция с Unreal Engine 4 (Udemy) https://www.udemy.com/course/3d-interior-ue4/ Мир 3D графики не стоит на месте! Развитие идет геометрической прогрессией. Новый шаг для 3D художника - это изучть рендер реального времени. Игровой движок Unreal Engine 4 как раз, то что нужно для следующего развития. Unreal Engine 4 (UE4) - один из лидирующих движков на данный момент. У него много функционала от простой визуализации объектов до создания 3D игр. Приятная картинка движка вас удивить и вы больше не захотите переходить обратно к долгим рендерам в самом 3D Studio Max. На конкретном примере, самые нужные инструменты для начала изучения Unreal Engine 4. |
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3D моделирование в Autodesk Maya 3D (Udemy) https://www.udemy.com/course/autodesk-maya-3d-for-kids/ Дорогой друг.Сегодня мы начинаем наше путешествие в увлекательный мир 3Д графики.Перед тобой курс, с которым ты сделаешь свои первые шаги в мире 3Д, освоишься и научишься его дополнять и расширять.В курсе реализован принцип «максимум практики»: вы выработаете необходимые навыки, получая теорию в то время и в том объеме, который необходим для качественного понимания выполняемых действий.Курс состоит из десяти уроков:Урок 1.1. Скачивание и установка программы Maya2. Основные функции программы Maya.3. Основные пункты меню и самые популярные инструменты.4. Практика: Работа с базовыми элементами.Урок 2.1. Включение имени камеры.2. Оси для ориентации.3. Включение автосейв.4. Работа с Attribute Editor и Chanel Box.5. Что такое деформеры и как с ними работать.6. Практика: создание беседки и лавочки.Урок 3.1. Помощники в мире 3Д: программы Joxi и PureRef.2. Практика: создание крутого персонажа из Minecraft.Урок 4.1. Работа с примитивами.2. Работа с текстурами.3. Практика: Создание деревни из кубиков и призмы.Урок 5.1. Работа с кривыми.2. Практика: создание бокала, тарелки, стола.3. Бонус: создание скатерти.Урок 6.1. Самые популярные инструменты, которые используются в программе Maya чаще всего.2. Анимация в программе Maya.3. Практика: создание велосипеда.4. Практика: создание часов.5. Практика: создание комнаты.Урок 7.1. Практика: создание персонажа Hello Kitty2. Практика: создание кота Пушина.Урок 8.1. Практика: создание самолета.Урок 9.1. Практика: Создание фрагмента фантастического 3Д города: дома, деревья, дорожки.Урок 10.1. Практика: создадим яркой полицейской машины. |