XR App Development for Meta Quest (MetaXR All-in-One SDK)

via Udemy

Go to Course: https://www.udemy.com/course/xr-app-development-for-meta-quest-metaxr-all-in-one-sdk/

Overview

This course is a beginner-friendly Unity course where you will learn the basics of Unity's operations, the fundamentals of C#, and how to develop XR applications for Meta Quest. The content includes using the MetaXR All-in-One SDK to grab objects, display controllers, add teleportation features, introduce key functions like passthrough, and create an item-catching game.In this course, we will cover the following blocks for using the MetaXR All-in-One SDK:Camera RigPassthroughController TrackingGrab InteractionVirtual HandsPoke InteractionTeleportRay InteractionDistance GrabTouch Hand GrabReal HandsController Buttons MapperPassthrough WindowFor the item-catching game, obstacles, score items, and bonus items will fly toward the player. If the controller or hands collide with an obstacle, the score will decrease by 1 point. If the player collides with a score item, 1 point will be added, and if they hit a bonus item, 5 points will be added. The implementation will include collision detection, timer functionality, score display, and sound effects.You will also get hands-on experience with how to integrate interactive elements in a virtual environment and learn practical skills for developing immersive, engaging, and interactive XR applications.If you're interested, be sure to enroll and get started!

Skills

Reviews