Unreal Engine - полное руководство по разработке на С++

via Udemy

Go to Course: https://www.udemy.com/course/unrealengine/

Introduction

Certainly! Here's a comprehensive review and recommendation for the Coursera course on C++ programming with Unreal Engine: --- **Course Review and Recommendation: Master C++ in Unreal Engine Through Hands-On Game Development** If you're eager to delve into the game development world using Unreal Engine and want to master C++, this course is an excellent choice. Designed for both beginners and those with some programming experience, it provides a thorough introduction to programming in C++ within the Unreal Engine environment, coupled with practical development of a full third-person shooter game. **What You’ll Learn:** The course begins with the fundamentals of C++ programming tailored specifically for Unreal Engine, including an in-depth exploration of the framework's architecture. You’ll learn core concepts such as the engine’s class system, macros, delegates, and properties—laying a solid foundation for advanced topics. A significant strength of this course is the project-based approach. The main project, "ShootThemUp," a third-person shooter, guides you through the entire game development process. Each module builds on the previous one, covering key subsystems like animations, visual effects, collision handling, artificial intelligence, user interface design (UMG), sound management, and more. Regular homework, quizzes, and code refactoring sessions ensure that you actively reinforce your understanding while improving your code quality. **Strengths of the Course:** - **Hands-On Learning:** Developing a complete game provides practical skills that are directly applicable to real-world projects. - **Comprehensive Content:** Covers a broad spectrum of topics—from core engine architecture to advanced AI and visual effects. - **Quality of Instruction:** The structured approach with incremental complexity makes complex concepts accessible. - **Compatibility & Flexibility:** Built for Unreal Engine 4.26 but projects are compatible with versions 4.27 and 5.0, offering flexibility for developers. - **Industry-Relevant:** Unreal Engine's versatility across games, simulations, VR/AR, architecture, and more makes the skills gained highly valuable. **Who Should Enroll:** This course is ideal for aspiring game developers, programmers, and anyone interested in leveraging C++ to create immersive interactive experiences. Whether you aim to build indie games, work in industry, or simply explore Unreal Engine’s capabilities, this course provides a robust foundation. **Final Verdict:** I highly recommend this course for its practical approach, comprehensive coverage, and focus on real-world application. The project-centric method ensures you not only learn theory but also build a tangible, playable game by the end. It's an engaging journey into Unreal Engine that will elevate your skills and boost your confidence in game development. **In summary:** - **Pros:** Hands-on projects, in-depth coverage, practical code improvements, compatibility with newer engine versions. - **Cons:** Requires commitment and some prior programming knowledge is helpful, but absolute beginners can still benefit with dedication. Jump into this course today and unlock your potential in Unreal Engine game development with C++. Your future creations await! --- Let me know if you'd like a shorter summary or more tailored recommendations!

Overview

В данном курсе вы научитесь программировать на C++ под Unreal Engine. Мы начнем с основ С++ в Unreal Engine и подробно разберем архитектуру фреймворка. Рассмотрим всю базу, которая необходима для воплощения собственных идей в жизнь в Unreal Engine.Основной проект курса - шутер от третьего лица ShootThemUp, который мы последовательно будем разрабатывать, погружаясь в различные подсистемы и детали движка. Вместе мы рассмотрим все ключевые концепты и напишем очень много кода на C++. В каждом разделе курса будут домашние задания и тесты для закрепления пройденного материала. В конце каждой главы мы будем производить рефакторинг, повышая качество и чистоту нашего кода, и упаковывать игру.К концу курса у нас будет полноценная игра, багаж знаний пополнится всем необходимым для комфортного использования C++ в Unreal Engine, а понимание работы движка будет совершенно на другом уровне. В дальнейшем вы сможете развивать полученные навыки в интересующем вас направлении, создавать игры и реализовать все идеи самостоятельно.Курс разработан под версию Unreal Engine 4.26. Проекты курса совместимы с 4.27 и Unreal Engine 5.0.В курсе мы разберем следующие темы:Unreal Framework: основные классы, типы, макросы, делегаты, property systemКомпилирование проекта: modules, targetsСборщик мусора (garbage collector)Компонентная модель Unreal EngineПрограммирование анимаций: стейт машина, FABRIK, anim notifiesUMG: пользовательские интерфейсыВизуальные эффекты NiagaraОбработка коллизийФизические материалыPostprocessingИскусственный интеллект: деревья поведения, таски, сервисы, декораторы, EQSAI компонент восприятия противниковУправление звуком: SoundCue, SoundClass, SoundMix, Attenuation settingsКонтролирование процесса игры: GameMode, PlayerState, GameInstanceДинамическая подгрузка уровнейUnreal Engine востребован в различных современных индустриях: игры, мобильные приложения, симуляторы, образование, архитектура, дизайн, VR/AR/XR, кинопроизводство. Знание C++ на порядок увеличит вашу конкурентную способность на рынке. Используя C++, можно реализовать совершенно любую идею. Вы не ограничены в своих возможностях - вы создаете эти возможности сами.Самое время начать погружение в Unreal Engine! Присоединяйтесь! Будет интересно!---------------------------------In this course, you will learn how to use C++ in Unreal Engine.We'll start with the basics of C++ in Unreal Engine and go over the architecture of the framework in detail. You will learn everything that is needed to bring your own ideas to life with Unreal Engine.The main project of the course is the third-person shooter - ShootThemUp, which we will consistently develop, we will wive into various subsystems and engine details. Together we will cover all the key concepts and write a lot of C++ code. Each section of the course contains homework and tests to reinforce the material covered. At the end of each chapter, we will refactor our code to improve the quality and clarity of our code and also will package the game.By the end of the course, we will have a full-fledged game, and the understanding of the engine will be on a completely different level. In the future, you will be able to develop the acquired skills in the direction you are interested in, create games and implement all ideas on your own.The course is developed for Unreal Engine 4.26. Course projects are compatible with 4.27 and Unreal Engine 5.0.The course is covering the following topics:Unreal Framework: core classes, types, macros, delegates, property systemCompiling the project: modules, targetsGarbage collectorUnreal Engine Component ModelAnimation programming: state machine, FABRIK, anim notifiesUMG: user interfacesNiagara visual effectsCollision handlingPhysical materialsPostprocessingArtificial intelligence: behavior trees, tasks, services, decorators, EQSAI component of enemy perceptionSound Control: SoundCue, SoundClass, SoundMix, Attenuation settingsControlling the game process: GameMode, PlayerState, GameInstanceDynamic level loadingUnreal Engine is in demand in various modern industries: games, mobile applications, simulations, education, architecture, design, VR/AR/XR, filmmaking. Knowledge of C++ will increase your competitiveness in the job market.Any idea could be realized using C++. You are not limited in your capabilities - you create these opportunities by yourself.It's time to start diving into Unreal Engine! Join us! It will be interesting!

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