Unreal Engine 5 Blueprint Scripting Masterclass, Create GTA5

via Udemy

Go to Course: https://www.udemy.com/course/ue5-blueprint-scripting-masterclass-create-gta5-style-game/

Overview

Do you want to become the master of Unreal Blueprint visual scripting?Do you aspire to create a game like GTA5?Unreal Engine 5 is the world's most open and advanced real-time 3D creation tool for game development. This engine is renowned for creating games such as Fortnite, PUBG, Borderlands 3, Observer, and Star Wars Jedi: Fallen Order.In this course, I will start with the basics and progress step by step, covering everything you need to know to develop a game like GTA5.We will design a complete and vast city, create a shooter character, and develop weapon systems for three different firearms (Pistol, Rifle, and Sniper). We will also create AI enemies, a chaos-driven car system, AI-controlled cars, game user interface, game modes, and rules. The best part? You'll accomplish all of this using Blueprints, so no prior experience in programming or C++ is necessary.All the necessary assets will be provided, ensuring you can easily follow along.In this course, we will cover:Unreal Engine 5 Basics: A comprehensive guide for beginner game developers.Blueprint Scripting Basics: I will cover all the fundamental types and components of Blueprint scripting in UE5.How Blueprints Work: Understand the logic behind Blueprint scripting and create your own game logic.Creating a City Map: Develop a complete and expansive city for your game.Shooter Game Development: Start building a shooter game from scratch, beginning with a blank project and character class.Weapons: Implement a comprehensive weapon system for three different firearms (Pistol, Rifle, and Sniper), covering shooting, ammo count, reloading, aiming, and more.Game UI: Design a complete game user interface displaying weapon information, health bars, and enemy count.AI Shooter Enemies: Implement AI controllers, Behavior Trees, Blackboards, BTTasks, BTServices, BTDecorators, random location finding, player chasing, and shooting logic.AI People: Create four different AI-controlled characters, set up patrolling points, and enable them to run when they receive damage.Chaos Vehicles (Drivable Cars): Develop fully functional drivable cars using the Chaos system in UE5.AI Cars: Use spline paths, implement stop-go functionality, enable cars to stop if obstacles are in front, and allow dynamic possession and exit of cars during runtime.Traffic Lights: Design a complete traffic light system that halts AI cars and pedestrians when the light is red.Gun and Health PickupsGame Modes and RulesPackaging the Final Project

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