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via Udemy |
Go to Course: https://www.udemy.com/course/space-invaders-with-javascript-and-html-canvas/
PLEASE READ: This is a freemium course-the first 2 1/2 hours are free (you can watch right here on Udemy [or YouTube] with each video's "Preview" button), while the remaining 3 hours require course purchase. I've always been a big advocate of spreading the basics to as many people as possible, as I believe knowledge and personal growth are some of the best ways to better our world as a whole. Enjoy.Welcome to the Code Space Invaders course, where you will learn how to create a custom variation of the classic game, Space Invaders. We'll use JavaScript and HTML5 canvas fundamentals to progressively enhance your game development skills, and go all the way 'til you have a full-blown Space Invaders game live on the web.My name is Christopher Lis, and I'm an award-winning Full-Stack Engineer with over ten years of web development experience. I've directly worked with clients like Harvard University, The Basketball Tournament, and premium award-winning agencies like Brave People.The goal of this course is to give you the skillset required to code your own JavaScript games from scratch. Many game dev fundamentals are covered in this course, and much of what you'll learn uses hand-written math functions rather than hidden away abstractions that game dev libraries typically provide.In this course, you'll learn everything from:Setup a development environmentCreate and move a player's spaceshipImport game imagesGenerate grids of enemy invaders at set intervalsShoot projectilesRemove enemies with precise collision detectionkCreate bombs that explode multiple invaders at onceObtain machine gun power-ups that alter your rate of fireMake enemies progressively harderAdd particle animations that follow your spaceshipDevelop a game UI using HTML and CSSStart and end screens with a restart buttonAdd custom sound effects and musicCode consistent frame rates for all types of monitorsDeploy to GitHub pagesAnd so much more.If you're serious about taking your game dev skills to the next level, then let me guide you through the full production of a 2D Space Invaders game that's ready for production launch.