Material Fundamentals: Procedural Textures in Blender 4

via Udemy

Go to Course: https://www.udemy.com/course/procedural-materials-in-blender/

Overview

Introduction to Procedural TexturesThis course has been fully remastered for Blender 4.4, bringing it up to date with the latest features and workflows. The updated version is available now and free for all existing students.The materials we use in a scene - how they react to light and how they interact with one another - play a crucial role in storytelling. However, stepping into node-based procedural workflows for the first time can be daunting.In this course, written by Erin Woodford and presented by Mike Bridges, you'll be guided from the basics of navigating the Shader Editor through to building a fully procedural shader from scratch, including the maths involved. The course is project-based to ensure skills are applied immediately, and you'll receive extra challenges along the way to reinforce what you've learned. All necessary assets are included so you can focus entirely on the content.You will learn how to:Navigate the Shader EditorUse shortcuts to speed up your workflowUnderstand how texture coordinates and values are processed in shadersSet up an image-based PBR textureCreate procedural surface imperfectionsBuild custom glass shaders for added flexibilityManipulate built-in procedural textures like Voronoi and NoiseCreate textures from scratch using mathsBake textures to images for use outside BlenderBy the end of the course, you'll have the foundational skills to explore your own ideas and create custom materials suited to your projects.About the instructors:Mike Bridges has been teaching Blender professionally since 2014 and has helped tens of thousands of students become confident in 3D. As co-founder of Canopy Games, he delivers in-depth Blender courses covering topics such as low-poly modelling, geometry nodes, and the grease pencil. He also shares practical Blender tutorials on YouTube.Erin Woodford has over 12 years of Blender experience and began working professionally as a 3D artist and educator while completing their degree. Their work spans stylised TV, photoreal product rendering, and architectural visualisation, with a core focus on procedural workflows and education within Blender.Join our communityFor course help, support, and to share your work, be sure to join our Facebook group and Discord server.

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