Introduction to Computer Game Graphic with Unity Shader

via Udemy

Go to Course: https://www.udemy.com/course/introduction-to-computer-game-graphic-with-unity-shader/

Overview

Unity Shader Design with Unity 6, the content is given as follows:Section 1: Basic Components and Structure in Unity ShaderLecture 1:Lecture 2: Install UnityLecture 2:Lecture 3: Unity User InterfaceLecture 3:Lecture 4: Basic Control in UnityLecture 4:Create Your First ShaderLecture 5:"Property" Concept in ShaderLecture 6:Add "Property" to Your First ShaderSection 2: Using Property in ShaderLecture 7:Normal Mapping In ShaderLecture 8:_MainTex PropertyLecture 9:Create Property and Holo Graphic ShaderSection 3: Texture Mapping in ShaderLecture 10:Add Texture to Your ShaderLecture 11:Scrolling Texture with UV Value (Cont.)Lecture 12:Scrolling Texture with UV Values (Cont.)Lecture 13:Create Transparent Object with ShaderSection 4: Lighting FunctionLecture 14:Diffuse LightingLecture 15:Phong LightingLecture 16:Phong Lighting (Cont.)Section 5: Physically Based RenderLecture 17:Metallic ShaderLecture 18:Transparent ShaderLecture 19:Fading ShaderLecture 20:Cutout Shader MaterialLecture 21:Mirror ShaderSection 6: Vertex FunctionLecture 22:Vertex ColorLecture 23:Extrude VertexLecture 24:Dynamic Vertex PositionSection 7: Fragment Shader and Grab PassLecture 25:First Vertex and Fragment ShaderLecture 26:Grab Pass to Draw Behind ObjectLecture 27:GrabPass with Stained Glass TextureSection 8: Screen Effect with Render TextureScreen Effect and Blend Texture EffectThank you and enjoy your course!!!

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