Unity Games Automation Testing For Game Testers & Developers

via Udemy

Go to Course: https://www.udemy.com/course/games-automation-testing/

Introduction

Certainly! Here's a comprehensive review and recommendation for the Coursera course "Unity Games Automation Testing For Game Testers & Developers": --- **Course Title:** Unity Games Automation Testing For Game Testers & Developers **Overview:** This course provides an in-depth exploration of automating Unity game testing using the AltTester SDK. Perfect for game testers and developers, it offers practical, hands-on experience with a powerful automation tool to streamline testing processes, improve accuracy, and save time. **Review:** The course excels in delivering a practical approach to game automation testing. It starts by familiarizing students with the AltTester SDK, guiding them through installation, features, and integration with test scripts written in C# and NUnit. The transition from manual to automated testing is a core focus, making it ideal for those looking to increase efficiency and reduce repetitive efforts. One of the standout features of this course is its emphasis on building scalable, reusable testing frameworks tailored specifically for Unity games. The inclusion of real-world case studies allows learners to apply their knowledge practically, simulating real testing scenarios such as UI validation, gameplay automation, and handling dynamic game elements. Additionally, the course covers advanced topics like parallel testing across multiple devices, detailed report generation with tools like Allure Reports, and object identification techniques crucial for interacting with game objects effectively. These facets ensure students are equipped not only with fundamental skills but also with advanced testing capabilities. The future plans for the course are promising, including beginner-friendly C# tutorials, Unity Editor test execution, cloud-based device testing, and additional projects for various game genres. These updates will further enhance the learning experience, catering to a broader audience, including absolute beginners. **Pros:** - Practical, hands-on approach with real-world case studies - Focus on building maintainable and scalable automation frameworks - Covers essential testing concepts like object identification, report generation, and parallel testing - Future updates will include beginner tutorials and cloud testing, making it suitable for learners at all levels **Cons:** - No syllabus is provided; prospective students might want a detailed outline before enrolling - The focus on AltTester SDK may require learners to adapt if they are familiar with other tools **Recommendation:** I highly recommend this course for game testers and developers seeking to enhance their automation testing skills within Unity environments. It is especially valuable for those who want to shift from manual testing to a more efficient, code-based approach using C#. The course’s practical focus, combined with its planned future updates, makes it a worthwhile investment for anyone looking to improve their game testing workflows and ensure higher quality in their Unity projects. --- Feel free to let me know if you'd like a shorter summary or more specific details!

Overview

Learn the AltTester SDK automation tool for game testing.Gain hands-on experience with AltTester®, a powerful tool for automating Unity game testing. Understand its features, installation process, and integration with your test scripts.Convert manual test into efficient automation scripts.Learn how to take existing manual test and transform them into robust, reusable automation scripts using C# and NUnit. Reduce repetitive testing efforts while improving accuracy and efficiency.Design and develop a Unity game automation testing framework. Build a scalable and reusable test automation framework tailored for Unity games. Learn best practices for structuring your test cases, handling game objects, and ensuring maintainability.Implement game automation testing through a real-world project case study.Apply your knowledge by working on a practical case study, simulating real-world testing scenarios. Learn how to automate different gameplay actions, validate UI elements, and handle dynamic game elements.Understand object identification and interaction in automated tests.Master techniques for identifying and interacting with game objects using AltTester® commands. Learn to handle various game elements, such as buttons, menus, characters, and gameplay automation.Execute tests on multiple devices using parallel testing.Set up and run tests on multiple devices in parallel to improve test efficiency. Learn how to configure AltTester® for parallel execution.Generate detailed test reports for better analysis and debugging.Learn how to create detailed test reports using tools like Allure Reports to track test execution, detect failures, and improve test coverage.Future Plans for the this CourseWe are committed to continuously improving and expanding this course to provide even more value. Here's what we plan to add in future updates:C# Foundational Tutorials.We will introduce beginner-friendly C# coding tutorials, specifically designed for absolute beginners and manual testers with no prior coding experience.Automation Execution in Unity 3D Editor.The course will be updated to also include test execution directly in the Unity 3D Editor, enabling a more efficient testing workflow for game developers and testers.Cloud Device Testing (BrowserStack).We will extend the course to cover test execution on cloud-based devices using platforms like BrowserStack, allowing scalability and cross-device testing.More Testing Projects for Different Game Genres.We will continuously add new automation projects covering different game genres, helping learners gain hands-on experience with diverse testing scenarios.Stay tuned for these exciting updates to enhance your game automation testing skills!

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