UX Design: From Concept to Prototype

University of Michigan via Coursera

Go to Course: https://www.coursera.org/learn/ux-design-concept-wireframe

Introduction

### Course Review: UX Design: From Concept to Prototype In the rapidly-evolving field of design, understanding User Experience (UX) has become crucial for anyone looking to create engaging, user-centered products. Coursera’s "UX Design: From Concept to Prototype" offers a pragmatic and comprehensive approach to mastering this essential discipline. This detailed review explores the course's structure, content, and overall value, making a compelling case for why it should be a staple in your professional development. #### Overview of the Course "UX Design: From Concept to Prototype" stands out as an excellent introduction to the UX design process. The course's premise is simple yet profound: great design is not a spontaneous event; it is a systematic, learnable process that encompasses research, ideation, prototyping, and refinement. The course arms you with essential tools and techniques needed to turn user needs into effective design solutions. #### Course Syllabus Breakdown 1. **Introduction to the Design Process**: This module sets a solid foundation for all learners by introducing the fundamentals of the UX design process and formative research. It might seem conceptual, but by the end of this section, you’ll have a keen understanding of how to conduct user research, making it a fantastic starting point. 2. **Ideation**: Here, the course takes a hands-on approach. Learners engage in brainstorming sessions, sketching potential design solutions, and collaborating with peers for feedback. The interactive nature of this module fosters creativity while familiarizing you with ideation techniques developed by experts, making it both practical and enjoyable. 3. **Design Constraints and Making Choices**: The focus shifts to creating early design representations—personas, scenarios, and storyboards, which are essential in visualizing user needs. This module empowers you with decision-making tools through the "Questions, Options, Criteria" framework, enhancing your ability to navigate design constraints effectively. 4. **Building Blocks of User Interaction**: By breaking down user interactions into essential elements, learners gain insights into effective design. The combination of lectures, quizzes, and practical exercises on information structuring enriches your understanding of how users engage with a system, setting the stage for deeper design work. 5. **Low to Hi-Fidelity Prototyping**: Transitioning into prototyping, this module teaches you the differences between low-fidelity and high-fidelity prototypes and when to use each. As you wireframe the main screens of your application, you gain valuable hands-on experience that is critical in any UX designer's toolkit. 6. **Conceptual Issues in Prototyping and Design**: In the final module, the course delves into the intricacies of prototyping. You’ll learn to navigate defaults, evaluate user experience impacts, and create a functional low-fidelity prototype. This crucial knowledge helps you anticipate user interactions and the potential pitfalls of design decisions. #### What Makes This Course Stand Out? - **Practical Approach**: The course emphasizes real-world applications through hands-on exercises that encourage active learning. - **Peer Collaboration**: Engaging with fellow learners fosters an invaluable sense of community and provides diverse perspectives. - **Comprehensive Coverage**: From user research to prototyping, the course ensures you understand the entire UX design process. #### Recommendations "UX Design: From Concept to Prototype" is not just a course; it’s an investment in your ability to create meaningful user experiences. Despite being designed for beginners, it offers insights and methods that seasoned designers can also appreciate. Whether you are looking to break into UX design, enhance your current skill set, or simply appreciate the nuances of user interaction, this course is a commendable choice. If you're ready to take your first step into UX design or want to refine your skills in a structured way, I highly recommend enrolling in this course. The knowledge you gain will not only help you in your professional journey but will also empower you to create designs that genuinely meet user needs.

Syllabus

Introduction to the Design Process

In this module, you will be introduced to the nature of design, the design process, and methods of formative research. You are expected to spend 2 to 3 hours on this module’s workload. By the end of this module, you will understand the user experience design process and how to conduct formative research.

Ideation

This module will cover one of the practical topics in this course --- ideation. You will brainstorm and sketch possible solutions to your design problem in this module’s assignment. You will also share your sketches with your fellow learners, hear their thoughts about your designs, and provide feedback on their work. By the end of this module, you will gain an understanding of various methods of ideation, as well as the structure developed by Haakon Faste and Eric Paulos for brainstorming.

Design Constraints and Making Choices

This module will introduce the other practical topics --- creation of early design representations like scenarios, personas, and storyboards that illuminate findings about user needs discovered through your formative research. By the end of this module, you will learn how designers move from formative research to a design solution, how the “Questions, Options, Criteria” framework can help us make design decisions, and gain hands-on experience in creating personas, scenarios, and storyboards.

Building Blocks of User Interaction

In this module, we will start with understanding the conceptual underpinnings of user interactions by introducing the basic building blocks of user interaction. In addition to lectures, quizzes and discussions, this module involves actual design work: planning out the kinds of information the system you are designing will need to take in, and the kinds of feedback it will need to provide to users. By the end of this module, you will be able to define the elements of user interaction and types of data input. You will also be able to design effective inputs and outputs to enable users to complete tasks successfully as well as conceptualize design problems by using the building blocks of user interaction.

Low to Hi-Fidelity Prototyping

Module 5 will provide an overview of different forms of prototyping. Your design work for this module will be wireframing the main screens of your application. By the end of this module, you will be able to identify the characteristics and applications of low-fidelity and hi-fidelity prototypes and apply the most effective prototype for answering a particular design question. Also, you will learn how to test design concepts and functionality by utilizing wireframes and create low-fidelity and hi-fidelity prototypes to assess and improve your design.

Conceptual Issues in Prototyping and Design

This module introduces some of the issues that designers need to think about when prototyping, such as defaults and mental models. You will create a functional low-fidelity prototype of your design. By the end of this module, you will understand the affordances and limitations of interface formats, learn to evaluate how the default features of a design impact the user experience, identify potential consequences of usage beyond a design’s intentions, and describe the gulfs of execution and evaluation.

Overview

Great design doesn’t come out of nowhere; it is born, nurtured, and grown--all through a systematic, learnable process. In this UX course, you will explore the process of taking a basic concept, grounded in user needs, and developing it into a design that will address those needs. In the course, you will gain hands-on experience with techniques such as sketching, scenario development, storyboarding, and wireframing that will help you transform your understanding of what your users need into a co

Skills

Storyboarding User Experience (UX) Website Wireframe Prototyping

Reviews

I really enjoyed doing this course. Really good course content, lecture materials and assignments.

Highly recommended, really the right mixture between theory and practice!

A very good for any type beginners who are not having any basic knowledge can learn.

Great class. I loved the wireframing and testing exercises and learned a lot of hands on skills.

It was great experience learning step by step. Assignment are very practical. Thank you