User Experience: Research & Prototyping

University of California San Diego via Coursera

Go to Course: https://www.coursera.org/learn/user-research

Introduction

## Course Review: User Experience: Research & Prototyping on Coursera ### Overview In an increasingly digital world, the significance of user experience (UX) has become undeniable. "User Experience: Research & Prototyping," offered on Coursera, stands as an exceptional course that delves into the fundamentals of designing user experiences that are not only functional but also enjoyable to use. The course armors you with essential skills in design research and prototyping, ultimately guiding you to create meaningful digital interactions that resonate with users. ### Course Structure The course is thoughtfully structured around four key modules, each designed to build a comprehensive understanding of user experience design. Let’s take a closer look at what each module entails: #### 1. Design Research The first module dives deep into the importance of understanding users' experiences, behaviors, and emotions. It emphasizes the necessity of research in generating great user experiences. You'll learn how to ask insightful questions and utilize various research methods to gather valuable information about users' needs, goals, and values in their day-to-day life. The real-world examples provided throughout this section not only enhance understanding but also illustrate the practical applications of the theories discussed. This foundation is critical, as it encourages an empathetic methodology centered on users rather than on assumptions. #### 2. Ideation Following your research, the ideation module focuses on generating ideas to address the opportunity areas identified. Here, you’ll confront the common pitfalls of fixation and judgment that can stifle creativity. By learning various ideation techniques and collaborating effectively with others in the brainstorming process, you’ll gain new tools to cultivate innovation. The emphasis on building upon ideas and fostering a free-thinking environment aids in unlocking creative potential, producing a plethora of solutions from which to choose. #### 3. Synthesis Once you have collected your data, the synthesis module is where the magic happens. You'll learn how to analyze the information you've gathered and draw meaningful conclusions from it. With techniques such as personas and journey maps, you'll transform raw data into actionable insights. This module empowers you to identify clear design opportunities and equips you with the ability to make sense of complex information, a skill crucial for any UX designer. #### 4. Prototyping The final module focuses on bringing your ideas to life through prototyping. It teaches you the principles of rapid prototyping, encouraging you to build models quickly and iterate based on feedback. You'll explore different forms of prototyping, from storyboards to role-plays, which can be executed with everyday materials, reinforcing that coding skills are not a prerequisite for prototyping. This hands-on approach to tackling design challenges fosters a proactive mindset, enabling you to refine your concepts before they reach the final product stage. ### Why You Should Enroll If you’re looking to establish a career in user experience design or simply enhance your design skills, this course is highly recommended. It provides a thorough grounding in the UX process, from research to prototyping, equipping you with the necessary skills to create user-centered designs. The practical assignments are a standout feature, allowing you to apply what you have learned in real-world contexts. Moreover, the encouragement to approach design with empathy provides a strong ethical foundation that is essential in today's diverse user landscape. The accessibility of the course material, combined with the supportive online learning environment that Coursera offers, ensures that learners at all levels can benefit from this course. ### Conclusion "User Experience: Research & Prototyping" is an invaluable resource for anyone interested in the field of UX design. It combines theoretical knowledge with practical applications, making it both educational and enjoyable. By the course's end, you will not only have gained new insights into the world of UX design but also have developed a rich toolkit that will allow you to create compelling and effective user experiences. Whether you're a beginner or looking to refine your existing skills, this course is a fantastic starting point. Invest in your UX education today and get ready to make a difference in the digital landscape!

Syllabus

Design Research

Our course begins with the first step for generating great user experiences: understanding what people do, think, say, and feel. In this module, you’ll learn how to keep an open mind while learning more about how people’s needs, goals, values play out in their day-to-day lives and their hopes for the future. You’ll consider the different activities they do, in what order, and the larger systems in which they interact. You’ll start by generating lists of questions and move through different research methods to answer your specific questions. To illustrate these research methods, the lessons share several examples from real design projects across a variety of fields. What I hope you’ll take away from this module is the importance and thrill of going out to talk with and learn from people when and where they do their everyday activities, rather than basing your designs on assumptions. Through these techniques you’ll gain a new perspective on the problem and identify opportunities for creating a meaningful and accessible design.

Ideation

Once you’ve identified an opportunity area, how do you generate great ideas? In this module, you’ll learn the thrills and challenges of ideation. We’ll start with the two common pitfalls to generating good ideas: fixation and judgment. We discuss rules to follow including getting every idea out regardless of whether it’s good or bad and techniques for building on ideas. Through concrete examples taken from the field, we’ll cover five popular ideation techniques that designers use when they have a problem they want to solve. We’ll also discuss who to include in the brainstorming process and why. We’ll conclude with a discussion of how to choose which ideas to pursue and which ones to leave on the table. We hope you'll take away a newfound appreciation for all of the different ways you can generate ideas within an opportunity area and how different techniques and configurations will influence the types of ideas you generate.

Synthesis

After you’ve collected all of this new and exciting information, what do you do with it? How do you aggregate the data? Find connections and tensions? Move from what people say to what it means? Evaluate its usability? In this module, you’ll learn how to make sense of the rich data you collected and how to turn it into actionable insights that will lead to meaningful new experiences. We’ll start by looking at how to organize all of the data and photos you’ve collected and then we’ll discuss four common synthesis techniques that designers use: personas, journey maps, diagramming and the 2x2 matrix. After making sense of the data, you’ll be able to identify clear opportunity areas for design including a focus, stakeholder, a need, and an actionable insight. With each technique, I’ll share a real world application so you can get a sense of how designers use these tools. By the end of the lesson, I hope you’ll feel confident in your ability to take lots of disparate bits of data and turn them into an actionable opportunity area for design..

Prototyping

After you’ve gone through the ideation process, how do you make your ideas tangible so that you can test them with others and answer critical questions necessary for pushing your idea forward? To help you make ideas real, our final lesson will introduce you to the rules of prototyping including building ideas quickly, making a lot of prototypes, and providing only essential details. We’ll discuss questions you’ll want to ask when testing your idea with different people. You’ll learn the importance of making many prototypes so as not to get attached to any one idea and so you can pick the parts that work best for each idea. Through rapid iteration and testing, you will more quickly get to a meaningful and accessible experience that you will be proud of. We’ll conclude with four popular forms of prototyping including storyboards, role-plays, walkthroughs and touch-points – all forms of prototyping you can do with materials you can find around your home. No coding needed! What I hope you'll take away from this lesson is a love of making ideas tangible to answer specific questions and how different forms of prototyping will influence the questions you can answer. So we can take all of those ideas written on sticky notes and make them real!

Overview

What makes for a great user experience? How can you consistently design experiences that work well, are easy to use and people want to use? This course will teach you the core process of experience design and how to effectively evaluate your work with the people for whom you are designing. You'll learn fundamental methods of design research that will enable you to effectively understand people, the sequences of their actions, and the context in which they work. Through the assignments, you’ll

Skills

User Research Persona (User Experience) Human–Computer Interaction User Experience (UX)

Reviews

I liked a lot when examples are given but I missed going into some deeper thoughts on what are the ways and tools we can and should use.

Really enjoyed all the activities for this course. It's taught me a lot about UX research methods and the design behind prototypes.

Amazing experience to learn something in depth about user experience research. Helps me analyze user needs in a better and clear way

This course is more hands-on. I wish more interaction (feedbacks from peer, guidance from mentor) could be added to make the learning experience more fruitful.

This is by far the best course where you learn how to work with the users and user information. I needed this so bad!