Go to Course: https://www.coursera.org/learn/more-programming-unity
## Course Review: More C# Programming and Unity ### Overview If you're interested in developing video games and have at least a basic understanding of programming, "More C# Programming and Unity" is an excellent course to consider. As the second installment in a specialization focused on game development using the C# programming language and the Unity game engine, this course effectively bridges the gap between fundamental programming concepts and their practical applications in game design. C# is not only a powerful language that is prevalent in the industry, but it also forms the backbone of many successful games developed on the Unity engine. The staggering statistic that Unity games were downloaded over 16 billion times in 2016 speaks volumes about the engine's popularity, especially among indie developers. By mastering C# and Unity, you position yourself in a favorable spot within the gaming industry, whether you’re aiming to create your own indie flair or dream of joining a larger development team. ### Course Syllabus The course is organized into several modules, each meticulously crafted to enhance your skills and knowledge: 1. **Selection**: In this module, you'll delve into the selection control structure, a vital aspect of programming that allows developers to dictate which sections of code execute based on conditional logic. Understanding how to implement decision-making in your code is crucial, as it will form the foundation of more complex game mechanics. 2. **Unity Input**: Here, you'll learn how to handle inputs from various devices, such as the mouse, keyboard, and gamepads. Player interaction is the heartbeat of any game, and mastering input handling is an essential skill that can significantly enhance the gaming experience. 3. **Iteration**: This module covers the concept of iterations in programming, an integral part of building loops and understanding how to execute code repeatedly until a certain condition is met. This knowledge is foundational for implementing many game features, like scoring systems or enemy AI behaviors. 4. **Arrays and Lists**: You’ll explore data structures like arrays and lists, which serve as containers for storing and managing collections of data. This is fundamental in game development, where tracking scores, player inventory, or even a collection of game objects is often required. ### Course Experience The course is designed with accessibility and engagement in mind. It utilizes a mix of theoretical concepts and practical applications, ensuring you can see the results of your coding efforts directly within the Unity environment. The instructional videos are clear and concise, with plenty of hands-on assignments that allow for real-time experimentation. Additionally, the community aspect of Coursera facilitates engagement with fellow learners, offering forums for discussion, support, and feedback. This collaborative atmosphere can be invaluable as you troubleshoot problems or brainstorm ideas for your own game projects. ### Recommendation "More C# Programming and Unity" is highly recommended for anyone serious about pursuing game development. Whether you're a beginner looking to solidify your programming foundations or an aspiring game designer wanting to build upon your existing knowledge, this course provides a robust framework for learning. The skills you gain here will not only be directly applicable to game development using Unity but will also serve you well in many other programming contexts. With the demand for skilled game developers on the rise, taking this course could be a pivotal step in your career. Dive in and unleash your creativity—who knows, the next beloved indie game could have been made by you!
Selection
In this module, you'll learn about the selection control structure. Selection is really useful because it lets us decide which code we want to execute based on some condition.
Unity InputIn this module, you'll learn how to process mouse, keyboard, and gamepad input in Unity. This is hugely important, because doing this lets the player actually interact with the game!
IterationArrays and ListsThis course is the second course in the specialization about learning how to develop video games using the C# programming language and the Unity game engine on Windows or Mac. Why use C# and Unity instead of some other language and game engine? Well, C# is a really good language for learning how to program and then programming professionally. Also, the Unity game engine is very popular with indie game developers; Unity games were downloaded 16,000,000,000 times in 2016! Finally, C# is one of the
The Course is very interesting. I like the inVideo-Quizes. I like the application of the C# codes to the Unity game programming
Very Interesting. For a complete newbie in programming maybe a little intimidating at the beginning but not impossible.
Good course not sure I like having to rely on other students to grade my coursework. I have been waiting a while for my work to get graded and I am afraid that it will not be graded in time.
Enjoyed the course a lot, as always. Dr. T is a great lecturer, looking forward to the rest of the specialization.
This course was very helpful for my new game development journey. Thank you very much, Dr. T.