Membuat Wireframe dan Purwarupa Low-Fidelity

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Go to Course: https://www.coursera.org/learn/membuat-wireframe-dan-purwarupa-low-fidelity

Introduction

**Course Review: Membuat Wireframe dan Purwarupa Low-Fidelity – A Gateway to UX Design Mastery** In the dynamic realm of User Experience (UX) design, the foundational skills of creating wireframes and low-fidelity prototypes are indispensable for aspiring designers. Coursera's course "Membuat Wireframe dan Purwarupa Low-Fidelity (Creating Wireframes and Low-Fidelity Prototypes)" is a meticulous design-focused program aimed at equipping beginners with essential skills that will enable them to confidently design mobile applications and build a strong UX portfolio. ### Course Overview As the third material in its certification program, this course presents a well-structured approach to understanding and creating wireframes and prototypes. The curriculum is designed not only to impart theoretical knowledge but also to engage students in practical exercises that reflect real-world UX challenges. Participants will commence their journey by developing storyboards and mastering the fundamentals of sketching before transitioning to both paper and digital wireframes. ### What to Expect: Course Syllabus The syllabus is a well-rounded blend of theoretical concepts and practical applications: 1. **Membuat Storyboard dan Wireframe (Creating Storyboards and Wireframes):** The course opens with an introduction to the world of wireframing. Students learn how to leverage research findings as a foundation for their design ideas. The process begins by creating two types of storyboards – the big picture and close-up views. This not only enhances visualization but also ensures clarity in their design narratives. The emphasis here is on ideation; by the end of this module, students will have the skills to refine numerous design ideas that cater to real user needs. 2. **Membuat Wireframe Kertas dan Digital (Creating Paper and Digital Wireframes):** In this segment, students will sketch their first wireframes for a mobile app using traditional methods before shifting to Figma, a leading digital design tool. This dual approach reinforces learning, allowing students to understand the benefits and nuances of both methods. Moreover, they will dive into Gestalt principles, enhancing their design's visual hierarchy and usability. 3. **Merancang Purwarupa Low-Fidelity (Designing Low-Fidelity Prototypes):** The final portion of the course tackles the creation of low-fidelity prototypes. With a focus on practical application, students will first create paper prototypes before moving to digital formats in Figma. This segment not only emphasizes the technical aspects but also encourages students to recognize and mitigate potential biases in their designs. ### Why You Should Enroll **Accessibility and Relevance:** This course is tailored for beginners who are eager to step into the world of UX design. It is practical and hands-on, allowing students to create tangible projects that can be showcased in their portfolios. **Expert Instruction:** The course is facilitated by knowledgeable instructors who bring real-world experience into the classroom. Their guidance through complex concepts and practical tasks ensures a comprehensive learning experience. **Fostering Creativity:** The emphasis on storyboarding and sketching encourages creative thinking, allowing participants to explore multiple design avenues without the heavy commitment of coding or advanced design tools. **Practical Skills:** With the industry-favored Figma tool as part of the curriculum, students gain practical skills that are immediately applicable in professional environments. ### Conclusion "Membuat Wireframe dan Purwarupa Low-Fidelity" on Coursera is more than just a course; it's a stepping stone for those keen to embark on an exciting UX design career. With its comprehensive syllabus, practical approach, and focus on creating a robust portfolio, this course comes highly recommended for anyone serious about mastering the vital skills of wireframing and prototyping. Whether you're a career changer or someone looking to enhance their skill set, this course is sure to provide you with the essential tools to succeed in the competitive field of UX design.

Syllabus

Membuat storyboard dan wireframe

Selamat datang di dunia wireframe! Anda akan mulai dengan mempelajari cara menggunakan hasil penelitian sebagai informasi pembentukan ide dalam proses desain. Kemudian, membuat dua jenis papan cerita (storyboard): big picture dan close up Lalu, menggambar wireframe pertama Anda, dan mengeksplorasi manfaat dari membuat wireframe. Perlu diingat bahwa pada tahapan proses desain ini, Anda sudah harus memiliki banyak ide desain yang memenuhi kebutuhan riil pengguna. Anda ingin menyempurnakan ide-ide itu, dan pembuatan wireframe, dapat membantu Anda melakukan hal itu.

Membuat wireframe kertas dan digital

Dalam pelajaran ini, Anda akan menggambar wireframe untuk sebuah aplikasi seluler! Pertama, Anda akan menggambar banyak wireframe di atas kertas. Kemudian, Anda akan melakukan transisi ke wireframe digital dengan menggunakan alat desain Figma. Anda bahkan akan belajar langsung dari Figma tentang cara terbaik untuk menggunakan tool yang tersedia. Akhirnya, Anda akan menerapkan Prinsip Gestalt, seperti kemiripan, kedekatan, dan kesamaan area, ke wireframe Anda.

Merancang purwarupa low-fidelity

Anda telah melalui tiga tahap pertama dari proses desain: berempati, mendefinisikan, dan membentuk gagasan. Sekarang, Anda memasuki tahap keempat dari proses desain: membuat purwarupa. Pertama, Anda akan membuat paper prototype atau purwarupa dengan media kertas dari aplikasi seluler Anda. Kemudian, Anda akan beralih ke purwarupa low-fidelity digital di Figma. Selain itu, Anda akan mengeksplorasi cara untuk mengenali potensi bias dalam desain dan belajar bagaimana menghindari pola yang menipu.

Overview

Membuat Wireframe dan Purwarupa Low-Fidelity adalah materi ketiga dalam program sertifikat ini yang akan membekali Anda dengan keterampilan yang perlu Anda terapkan pada pekerjaan desain pengalaman pengguna (UX) tingkat pemula. Dalam materi ini, Anda akan melanjutkan perancangan aplikasi seluler untuk portofolio UX profesional Anda. Anda akan mulai dengan membuat storyboard dan membiasakan diri dengan dasar-dasar menggambar. Kemudian, Anda akan membuat wireframe kertas dan wireframe digital meng

Skills

Purwarupa Pengalaman Pengguna (UX) Wireframe Desain Pengalaman Pengguna (User eXperience Design Penelitian UX

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