Intermediate Object-Oriented Programming for Unity Games

University of Colorado System via Coursera

Go to Course: https://www.coursera.org/learn/intermediate-object-oriented-programming-unity-games

Introduction

# Course Review: Intermediate Object-Oriented Programming for Unity Games Whether you're a budding game developer or a seasoned programmer diving into the world of game development, enhancing your skills is essential. Coursera's "Intermediate Object-Oriented Programming for Unity Games" is an excellent opportunity to enhance your programming skills tailored specifically for game development using the C# programming language and the Unity game engine. ## Course Overview This course is the fourth installment in a specialization dedicated to teaching learners how to develop video games using C#. It effectively bridges theoretical concepts with practical application, allowing students to gain hands-on experience in a real-world programming environment. C# has steadily gained popularity for its simplicity, versatility, and robust features, making it an ideal choice for beginners and professionals alike. Coupled with Unity—an award-winning game engine favored by indie developers—this course sets itself up for success, especially considering Unity games amassed a staggering 16 billion downloads in 2016 alone! ## What You’ll Learn The course syllabus covers essential topics that are pivotal for any game developer utilizing C#. Here’s a brief breakdown of some core components of the course: 1. **Exceptions and File I/O**: Understanding error handling and file input/output is crucial for creating robust applications. This section teaches you about proper exception handling techniques, which help in enhancing the reliability of your games. 2. **Inheritance and Polymorphism**: These are foundational concepts in object-oriented programming. You will learn how to create dynamic and flexible game architectures that will make your development process more efficient and manageable. 3. **Event Handling and Menus**: Interaction is key in any game. This module focuses on how to handle various user inputs effectively, enabling you to create engaging menus and responsive gameplay mechanics. 4. **Feed the Teddies**: This project-based assignment allows you to apply the concepts you've learned. You will develop a mini-game as part of this module, providing you with valuable experience in game design and programming. 5. **Supplemental Material**: The course offers additional reading materials that reinforce the lessons, ensuring that no one misses out on useful information crucial for a solid gaming foundation. ## User Experience The course is structured with a user-friendly interface that allows for easy navigation through the modules, assignments, and supplemental materials. Each week builds upon the previous one, ensuring a smooth learning curve. Engaging video lectures blend theory with practical exercises, keeping learners motivated and immersed. ## Who Is This Course For? This course is ideally suited for individuals who have a basic understanding of programming concepts and who are already comfortable with C#. It’s excellent for those looking to deepen their knowledge of object-oriented programming specifically related to game development, and would greatly benefit students pursuing a career in video game design or programming. ## Conclusion In conclusion, the "Intermediate Object-Oriented Programming for Unity Games" course on Coursera is a comprehensive program that significantly enhances your programming skills in C# within the context of game development. It provides high-quality content and effective teaching methodologies that cater to a wide audience—from hobbyists to aspiring professionals. If you’re serious about building a career in game development or just want to take your skills to the next level, this course is a must. Enroll today and unleash your potential in the exciting field of game development!

Syllabus

Exceptions and File IO

Inheritance and Polymorphism

Event Handling and Menus

Feed the Teddies

Supplemental Material

Please read the Supplemental Material reading in Week 1. I've included the material in this module for those learners who might have missed it based on the course and Specialization they were currently enrolled in when the new versions of the courses and the new version of the Specialization went live. There's nothing graded in this module, the materials are just provided here so nobody misses any of the great stuff in the Specialization! Note that the exercise and programming assignment numbers are from a different course and have nothing to do with the exercise and programming assignment numbers listed in the four "real" weeks of this course.

Overview

This course is the fourth course in the specialization about learning how to develop video games using the C# programming language and the Unity game engine on Windows or Mac. Why use C# and Unity instead of some other language and game engine? Well, C# is a really good language for learning how to program and then programming professionally. Also, the Unity game engine is very popular with indie game developers; Unity games were downloaded 16,000,000,000 times in 2016! Finally, C# is one of the

Skills

Reviews

The best course if you really want to learn how to code properly in game development

Great as always, Dr. T's courses are fun and truly informative and enriching.

this course was a bit confusing as compared to the previous courses according to my point of view.

Great course. Learn step by step to build a simple game

Really enjoyed this course, Dr T's enthusiasm is infectious and inspiring. He has lots of fun games to share for examples that you can really get your teeth into.